SOLVED (FOE) - what about a "NOT friends" option

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SOLVED (FOE) - what about a "NOT friends" option

Postby rxnnxs » 17 Mar 2013, 02:54

I had just a Phantom game, my first!, and I had some rant with a phantom. well, i do not care about what he said, but i would like to recognize him next time. better said: i will remember him in an easy way: a NOT friend. that deserves a nice rematch..
now the only way it would go for now, is to mark him as "friend". well, i guess i will nit remember for too long if he is one or not.

is there the possibility to integrate this?
i heard about a lot of people who have a little book about persons that lag. hehe, ok.
it would be nice to write some stuff into some personal memo.
but it would be enough to mark them as a not friend.
any "backers" here?
Last edited by rxnnxs on 26 Mar 2013, 19:12, edited 1 time in total.
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Re: what about a "NOT friends" option

Postby Prince__ » 17 Mar 2013, 13:14

It's kinda like the Ignore function which was requested 1 million times.No one added it ,this won't be either.
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Re: what about a "NOT friends" option

Postby Plasma_Wolf » 17 Mar 2013, 13:18

By that you mean that Pilot doesn't have the time for it. Pilot is the only one who does coding of FAF. THE ONLY ONE.
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Re: what about a "NOT friends" option

Postby rxnnxs » 17 Mar 2013, 14:17

well, thanks for fast response.. i use postits.. :-)

but it would be a very easy task.
just use the same function but make it red instead of blue.
I am not a good programmer, but that function I could do in.. an hour (if I could use the existing "friend" function) :-)
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Re: what about a "NOT friends" option

Postby rxnnxs » 26 Mar 2013, 19:11

awesome FOE Function, thats great! Thanky you Ze Pilot!!!!
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Re: what about a "NOT friends" option

Postby Ze_PilOt » 26 Mar 2013, 19:12

rxnnxs wrote:well, thanks for fast response.. i use postits.. :-)

but it would be a very easy task.
just use the same function but make it red instead of blue.
I am not a good programmer, but that function I could do in.. an hour (if I could use the existing "friend" function) :-)


It was more than an hour.

People have to stop assuming that if they think something is easy, then it's easy.
If it's so easy, do it yourself ?

Sorry for being harsh but I'm sick of hearing that.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: SOLVED (FOE) - what about a "NOT friends" option

Postby rxnnxs » 26 Mar 2013, 19:15

hey, i thought you already responded to my last post :-) thats timing!
Umm, i am interested in looking into the code. Can you give me a quick link where i am right at the code?

Next time i have a wish, i'll post the snippet or have at least a look into the code.
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Re: SOLVED (FOE) - what about a "NOT friends" option

Postby Ze_PilOt » 26 Mar 2013, 19:19

https://bitbucket.org/thepilot/modular- ... 2d934da3a0

But there is also server-side works.

The coding might not be extremely complicated, but testing if everything is working as intended is talking a lot of time.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: SOLVED (FOE) - what about a "NOT friends" option

Postby Ionic » 26 Mar 2013, 20:08

Make sure you are donating.
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