Unbalance tactic, Seraphim support commander

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Unbalance tactic, Seraphim support commander

Postby AppleSucks » 02 Feb 2013, 10:52

Does anyone else think that the Seraphim support commanders need a bit of a nurf? Your able to upgrade them with teleport, shield and the regeneration upgrades, then teleport 1 support commander on top of any antinuke you want to kill. Before and 80% of the time you can teleport back out before the support commander dies. Also it only takes a few to teleport on top of a commander to kill them also.
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Re: Unbalance tactic, Seraphim support commander

Postby Ze_PilOt » 02 Feb 2013, 12:47

Wait for the balance change discussion to open.
(Normally next week).

You probably want to gather as much replays as you can. (I've already seen people saying that, but so far, only saw it once in a real game)
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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