Did you know: Shields work against nuke blasts

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Did you know: Shields work against nuke blasts

Postby Varaxis » 04 Oct 2012, 10:17

First, it helps to know stats of the units. A nuke missile from a strategic missile launcher (and Sera Battleship) does 70k damage upon detonation (+500 dmg) and a sub nuke does 25k (+500), and does this much damage in a large AoE, a tiny bit wider than the yellow targeting ring. T3 shields absorb about 15k damage (13k cyb ED4, 14k cyb ED5, 15k uef, 18k aeon, 21k sera) and cost between 2400m to 3600m each. T4 nuker damage? Fahggetabouddit, this doesn't apply to that.

The discovery: If shields are stacked around something important, say a Mavor, Paragon, or Salvation (Rapid fire Arty), Yolona Oss (Sera T4 nuker), the shields may protect it from a nuke if the nuke was not aimed directly at it or in a spot under the shields.

Thoughts: I find this kind of fascinating, since it makes me realize how the nuke weapon effect works. It seems to work like the T4 nuker, except much quicker, in which the damage seems to radiate outwards from the center of the impact. I wouldn't classify this as a bug. This is just a FYI, since this happened to me in actual games. I nuked someone's base or firebase and somehow their ACUs or Salvation survived, yet everything else was flattened, and this left me boggled. At first I suspected that maybe a certain faction's nuke was gimped, or maybe another faction's nuke was more devastating, so I decided to do a sandbox game to test and understand it better. I wouldn't classify this as a bug, but more as game mechanics made to mimic a a real life nuke maybe.

Test process: I made a sandbox game with an AI. I spawned myself a paragon and got rid of the enemy ACU to prevent him from doing something annoying. I spawned 2 of each faction's nuker and let them build. I then created a sort of targeting ring, and copied and pasted it in other parts of the map to act as a test and ensure that each nuker was equally devastating, as indicated as the unit blueprints pretty much being identical. I then spawned the AI a paragon, 10 energy and mass storage units. I then spawned 2 rows of T3 sera shields, one row of 3 and another of 4, for the AI. 4 is enough to stop a nuke, but 3 is not, but there were 7 stacked altogether, which is more than enough to stop a nuke. My first nuke, I launched just barely outside of all the shield domes. My second nuke, I launched just barely within one row's shield domes.

Result: The shields completely stopped the first nuke. The nuke did not go through the shields and wipe out everything underneath. Even units part of the targeting ring that were under the shields remained intact. I'm not sure if the ones that were not covered by at least 4 shields were protected or not, but it seemed like more survived than I expected. The second nuke wiped out the shields, mainly because the 500 damage portion of the nuke goes through shields and the shield generators themselves only have 600 hp, but a lot of the units part of the targeting ring that were protected by the shields survived yet again.

Lesson: if you want to kill a Mavor, or whatever, with a nuke and it's protected by lots of shields, target it directly or at least notice the orientation of the shields. Do not expect it to be destroyed if you're used to everything within the yellow ring to be blasted and include it as a target, on the fringe of the yellow targeting ring.

Application/challenge: About to be nuked? Your ACU have the T3 engineering suite? Quickly spam enough T2 shields to save your sorry ass when you hear the strategic launch message. If you can pull it off... :twisted:

Replay attached, for your viewing pleasure.
Attachments
356901-Varaxis.fafreplay
Sandbox Nuke Test
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Last edited by Varaxis on 04 Oct 2012, 10:30, edited 2 times in total.
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Re: Did you know: Shields work against nuke blasts

Postby Gowerly » 04 Oct 2012, 10:24

Yes, I knew this.

I fixed a problem with the Cybran nuke, where it was blowing up where the explosion effect happened (which was above everything). I noticed that it wasn't doing damage to anything. Tested with Sera mobile shields and an ACU. You can protect units with shields from nukes. It's good.
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Re: Did you know: Shields work against nuke blasts

Postby Iszh » 05 Oct 2012, 11:11

works very limited, since splash damage is hitting all shields with the same damage in the area. you will reduce only the damage with the life of the biggest shield. same like 8 aeon t2 shields hit by a trebuchet. they will all lose 450 life at once with 1 shot.
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Re: Did you know: Shields work against nuke blasts

Postby Gowerly » 05 Oct 2012, 16:59

Overlapping shields do work together against nukes.
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Re: Did you know: Shields work against nuke blasts

Postby noobymcnoobcake » 05 Oct 2012, 18:05

In supreme commander 2 nukes can be made entirely unneffective by shields. As in it cots them more to fire it that it does damage to you.

Another interesting thing me and mead tested the other day was that the UEF satalight makes the yolna oss nuke launcher uselsess by just hovering over it as the nuke hits the satalight and does nothing to it. The Pargon can be protected from falling satalights that would normally kill it with massed mobile shields as they absorb the splash damage from the sat.
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Re: Did you know: Shields work against nuke blasts

Postby Plasma_Wolf » 06 Oct 2012, 13:51

Some UEF SCUs with mobile shields work wonders. Yes I know they're bloody expensive but two of them hold a nuke (with the a possible 1000 damage but then you just throw an additional shield in).
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Re: Did you know: Shields work against nuke blasts

Postby HighMax » 06 Oct 2012, 14:10

I don't understand what's so weird in this, it's normal shields block area damage of the nuke blast, last time i got nuked and i ran with my ACU (UEF) with his full shield (the dome), i could run away far enough to survive but the shield got entirely destroyed and my acu got damaged for 1/5 of his health, i guess i would have died if i didnt have that shield dome :D
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Re: Did you know: Shields work against nuke blasts

Postby Plasma_Wolf » 07 Oct 2012, 13:16

You would
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Re: Did you know: Shields work against nuke blasts

Postby SplattedOne » 07 Oct 2012, 17:11

I knew this. I remember once testing to see if enough overlapping shields could stop a Seraphim super-nuke. I can't remember if it worked or not though.
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Re: Did you know: Shields work against nuke blasts

Postby Plasma_Wolf » 12 Oct 2012, 22:44

The Supernuke does 1M +1 damage, but that in itself is not the problem. I put up 20 UEF SCUs with bubble shields in on the field. 20*52.000 = 1.040.000 SP but they all died. It can have two reasons.

1. Unlike the regular nukes, the supernuke has an expanding blast. It could possibly be that the nuke does 1 M damage to every unit or every shield at the moment it hits it. This would cause the shields to go down one after another before the damage is dealt to the units underneath. Then the units underneath still get the 1M damage and obviously die.

2. The other thing might be that the damage is so high you'd have the shields packed so close together that two get hit at the same time, turning the blast damaging both with one shot of damage (two UEF SCU shields go down with just 52K damage). If you don't pack the shields so closely together then no space is actually protected by 1M SP or more.
The reason for me to think #2 is also a possibility is because I've seen a tactical missile hit a mobile shield generator (it had 4K HP in that version) and damage the T2 Pgen right underneath. The Pgen took the remaining 2K damage because it was within the splash damage zone of the impact site.
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