by ThomasHiatt » 04 Aug 2020, 23:27
It doesn't matter what maps people enjoy, but survey results would indicate the low rated players enjoy smaller maps more. If you want to play a map you enjoy then host a custom game. People should be playing ladder because they want to compete and improve.
The idea is that low rated players can learn and improve faster if they do not have to play large and complex maps. Whenever I see low rated players playing on these maps it is just some 1-hour long clown fiesta where neither player knows what they are doing. They come out of the experience having learned nothing and have no idea where to start improving. They often end up with the wrong idea because they are thinking about the ending of the game, while the most important mistakes were at the start. They have no understanding of the game and very poor replay analysis skills so do not benefit at all from playing these types of games. Instead, they should be playing on smaller and more simple maps where there is less noise and erroneous information embedded in the experience and the replay so there is a greater chance that they can come out with the right ideas
If all the maps are unlocked at 800 rating it defeats the entire point. 800 rating is almost the same as zero, the players at 800 rating still have no idea what they are doing. If you think 800 players know what they are doing, you are wrong. Rating is a measurement of how well you understand and play the game. You can claim that you understand the game, that these are your best maps, and you play them well (not VERY well), but at the end of the day you are 1000 ratings so your claims are wrong. Maybe you will never improve and never reach 1800 rating, but this system hopefully makes it easier for others to improve and reach that rating.
You are correct that my response is disrespectful and patronizing. This is the internet and it is fun to be mean and whatever. Your responses are simplistic, useless, and arrogant. You miss the entire point of the system and try to persuade us that bad players are actually good.