Anihilnine wrote:Note: I'm not asking if it will be fast, or a good idea. I'm just asking if we can flick a switch somewhere and enable it. The players themselves can decide if its appropriate for them or not.
I viewed the gamecode and it is indeed possible to rewrite the game to 32 player support.
(we already increased it from 8 to 16)
BUT you can't do it by a simple switch.
This is because of the fact that we don't have the space inside the lobby to display and configure 32 players.
And rewriting the lobby is a bit more complex.
So if you have someone who is willing to change the lobby and maybe the end score screen, then its possible.
Beside the lobby you need to change the scripts in:
lobby.lua
aibrain.lua
GameColors.lua
aiutilities.lua
lobbyComm.lua
Tasks.lua
You also need to change the mapfilter for 17-32 player maps
And some localization strings if you want to add an option for this.
This leads to change all localization files strings_db.lua (11 files)
At least you need a map that will support 32 player startpositions.
So its possible, but far away from a simple switch.