we tried a 22 player game and it glitched out - 6 players launched with a black screen. After they quit we were left with a normal 16 player game
the map we played on was a custom built map for this purpose and was tested and worked with 32 AI's
we used a side loaded lobby with ghetto support for 32 players
the players who glitched are unrelated to the slot they are in.
the players who glitched were @Boxer_Roo @Hamshot @pinkyfull @crenn6977 @Angelofd347h @CAMIKAZE78. I have attached angel's log file. Looks like he is on the proxy?
you can see the order of connections from his point of view, i highlighted the glitchies
seems like connection order doesnt dictate dropout except - this is the order they connect to angel, not the order they connected to the host
the FAF API went down as well. I suspect we didn't cause it as it happened after we had 22 people joined for a while, and I suspect it also didnt cause our game to break.
if any kind guru has any info please let me know