The one pet peeve I have always had: T3 air

Talk about general things concerning Forged Alliance Forever.

Moderators: FtXCommando, Ze Dogfather

The one pet peeve I have always had: T3 air

Postby CPTANT » 28 Jun 2020, 17:43

I think the implementation of T3 air is by far the weakest fundamental part of the game.

T3 air is practically invulnerable to everything that is not T3 air (with the exception of static T3 AA). Achieving T3 air superiority consists of spamming a single unit. (boring).
It leads to unbalanced strats where for example a single strat bomber just kills the enemy if he doesn't also have T3 air. Rushing T3 air is a no-brainer on any map larger than 15x15 or a sheltered air position.

It isn't a simple matter of rebalancing, it is a pretty fundamental flaw in the way the interactions are set up. It would have been a lot more interesting if there for example was a conceptual AA gunship (not the current restorer) that was superior in AA to ASF's, but slower. It would present an actual choice between mobillity and firepower.
CPTANT
Crusader
 
Posts: 17
Joined: 08 Oct 2014, 12:06
Has liked: 0 time
Been liked: 3 times
FAF User Name: CPTANT

Re: The one pet peeve I have always had: T3 air

Postby Endranii » 28 Jun 2020, 18:01

(Bot got removed :( )

On topic - Nobody want's AA gunship that's better than ASF. Go play steam to see how cancer it is.
Endranii
Avatar-of-War
 
Posts: 255
Joined: 16 Feb 2017, 18:07
Has liked: 83 times
Been liked: 50 times
FAF User Name: Empty_Spot

Re: The one pet peeve I have always had: T3 air

Postby IceDreamer » 28 Jun 2020, 19:32

Bot's correct though. The Air rebalance from SC to FA is the weakest thing they did, and 10 years of incremental changes have barely dented the issue. It IS fundamentally flawed.

T3 Air needs to be significantly more vulnerable than it is. Not a bit. Significantly. Like, by a factor of 5.
IceDreamer
Supreme Commander
 
Posts: 2607
Joined: 27 Dec 2011, 07:01
Has liked: 138 times
Been liked: 488 times

Re: The one pet peeve I have always had: T3 air

Postby TheKoopa » 28 Jun 2020, 22:17

Lol
Feather: I am usually pretty good in judging people's abilities, intelligence and motives

Evildrew: Just because I didnt choose you for my team last year doesnt give you the right to be all bitchy and negative about my proposal
User avatar
TheKoopa
Contributor
 
Posts: 1158
Joined: 04 Sep 2013, 18:04
Location: New York
Has liked: 172 times
Been liked: 225 times
FAF User Name: Gently-

Re: The one pet peeve I have always had: T3 air

Postby CPTANT » 28 Jun 2020, 23:25

Endranii wrote:(Bot got removed :( )

On topic - Nobody want's AA gunship that's better than ASF. Go play steam to see how cancer it is.


You misunderstand, I meant an AA gunship without ground fire capability.
CPTANT
Crusader
 
Posts: 17
Joined: 08 Oct 2014, 12:06
Has liked: 0 time
Been liked: 3 times
FAF User Name: CPTANT

Re: The one pet peeve I have always had: T3 air

Postby keyser » 28 Jun 2020, 23:46

so more like an escort unit (AA gunship) and an interceptor unit (ASF).

how would that solve the initial statement ? : "T3 air is practically invulnerable to everything that is not T3 air (with the exception of static T3 AA)."
Zockyzock:
VoR is the clan of upcoming top players now
keyser
Councillor - Game
 
Posts: 1870
Joined: 17 May 2013, 14:27
Has liked: 424 times
Been liked: 540 times
FAF User Name: keyser

Re: The one pet peeve I have always had: T3 air

Postby IceDreamer » 29 Jun 2020, 04:47

It wouldn't xD I told everyone the only viable solution above. Not my fault it'll never happen.
IceDreamer
Supreme Commander
 
Posts: 2607
Joined: 27 Dec 2011, 07:01
Has liked: 138 times
Been liked: 488 times

Re: The one pet peeve I have always had: T3 air

Postby CPTANT » 29 Jun 2020, 13:21

IceDreamer wrote:It wouldn't xD I told everyone the only viable solution above. Not my fault it'll never happen.


It would because slow units are actually hit by things that are not T3 air.
CPTANT
Crusader
 
Posts: 17
Joined: 08 Oct 2014, 12:06
Has liked: 0 time
Been liked: 3 times
FAF User Name: CPTANT

Re: The one pet peeve I have always had: T3 air

Postby vongratz » 29 Jun 2020, 18:09

keyser wrote:so more like an escort unit (AA gunship) and an interceptor unit (ASF).

how would that solve the initial statement ? : "T3 air is practically invulnerable to everything that is not T3 air (with the exception of static T3 AA)."

The concept of an escort fighter not is exotic.Since 1940 it exist. Image
Also, years ago, Ive done a Core plane for my Spring RTS TA-battlefleet mod with that characteristics.
User avatar
vongratz
Avatar-of-War
 
Posts: 192
Joined: 08 May 2012, 15:03
Has liked: 165 times
Been liked: 9 times

Re: The one pet peeve I have always had: T3 air

Postby FtXCommando » 30 Jun 2020, 01:40

The problem with T3 air is that if you rush it and no one else is concerned with it, you auto win through strat abuse killing every t2 mex on the map or a gunship snipe on anyone doing some sort of rambo push. I don't really get how an "escort unit" is going to change anything about this?

I also don't see how any choice is created here lol.

I strat rush, kill 2 t2 mexes, have some asf escorting strat now. Dude makes slow af gunship that trails my strat and I uh, fly away and go back to kill other mexes out of range of the gunship? Great. If he didn't make gunship, then it's just the same ASF gameplay as before and nothing about how strong T3 air is has been changed.
Are you upset? Are you happy? Are you a FAF Player? Come to the PC Discord and share your thoughts and build the community!

https://discord.gg/Y2dGU8X
User avatar
FtXCommando
Councillor - Players
 
Posts: 1236
Joined: 09 Jan 2017, 18:44
Has liked: 234 times
Been liked: 583 times
FAF User Name: FtXCommando

Next

Return to General Discussions

Who is online

Users browsing this forum: No registered users and 1 guest