UI Scaling

Talk about general things concerning Forged Alliance Forever.

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Re: UI Scaling

Postby speed2 » 17 Feb 2020, 23:08

First try with the game UI, most of the borders, icons and text got scaled, so the rewrite looks good. Now to figure out the rest. Probably the tables with layouts arent scaled. Anyway, it's slowly getting there...
https://puu.sh/FbGlt/f00ff50a34.jpg
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Re: UI Scaling

Postby speed2 » 18 Feb 2020, 02:07

Menu bar - Done
Economy bar - Done
Multifunction (pings, etc) - Done
Unitview - Done
Order - Done
https://puu.sh/FbJLe/4c6c40b618.jpg
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So far so good!
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Re: UI Scaling

Postby armacham01 » 18 Feb 2020, 02:57

What is the point of having 4k resolution with scaled icons if our view is obstructed by another view of the game running at 1080p? It's overlapping with the scaled-up 4k version. Will you get rid of the "double view" bug for the final version? Kappa
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Re: UI Scaling

Postby speed2 » 18 Feb 2020, 08:03

armacham01 wrote:What is the point of having 4k resolution with scaled icons if our view is obstructed by another view of the game running at 1080p? It's overlapping with the scaled-up 4k version. Will you get rid of the "double view" bug for the final version? Kappa

Go troll elsewhere
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Re: UI Scaling

Postby speed2 » 18 Feb 2020, 23:06

So Lobby: Done
https://puu.sh/Fc2Bm/7f32dded31.jpg
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And with couple of hacks in the construction tab, the ingame UI is also scalled.
https://puu.sh/Fc22z/fc890234f4.jpg
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Re: UI Scaling

Postby Little Miss Murder » 19 Feb 2020, 07:26

speed2 wrote:
armacham01 wrote:What is the point of having 4k resolution with scaled icons if our view is obstructed by another view of the game running at 1080p? It's overlapping with the scaled-up 4k version. Will you get rid of the "double view" bug for the final version? Kappa

Go troll elsewhere



What the f*** is your problem? GROW UP.
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Re: UI Scaling

Postby Endranii » 19 Feb 2020, 14:35

Little Miss Murder wrote:What the f*** is your problem? GROW UP.

Why are you always so angry? The guy is doing gods work and allowing people to enjoy FAF properly on their machines without having to squint their eyes every second they look at mass bar...
But here comes you, not only having trouble with reading comprehension but also now attacking him for no reason at all.
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Re: UI Scaling

Postby Little Miss Murder » 19 Feb 2020, 15:37

Don't start with me. Just don't.
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Re: UI Scaling

Postby speed2 » 19 Feb 2020, 17:29

Ok, so just for this once, since I didn't take that question as a serious one... A little dev insight, Im running 2 game instances at once, one scaled and one not so I can compare if my changes do what they're suppose to do. And you know, to show if the game UI is scalled as it should be, I moved the game window with unscaled UI over the window with scaled UI.

Now you can show your support by posting <3 below.
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Re: UI Scaling

Postby speed2 » 21 Feb 2020, 20:59

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