I've asked Chris Taylor about FAF sources

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I've asked Chris Taylor about FAF sources

Postby dragonite » 21 Jan 2020, 18:04

Recently I had talk to FAF game designer Chris Taylor. And I've asked him about the most important question that we all have.

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Last edited by dragonite on 21 Jan 2020, 18:08, edited 1 time in total.
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Re: I've asked Chris Taylor about FAF sources

Postby dragonite » 21 Jan 2020, 18:07

Second part
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Re: I've asked Chris Taylor about FAF sources

Postby Brutus5000 » 21 Jan 2020, 23:03

Thanks. Finally a reference where we can point people too as this question comes up once a quarter ;)
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Re: I've asked Chris Taylor about FAF sources

Postby harzer99 » 21 Jan 2020, 23:32

Have people already tried to establish contact with Square Enix? Pretty sure they haven't forgotten about the game in some departments bc there are regular sales on steam. Also I don't think there is any revolutionary code in FA that might be worth withholding anymore. Only problem is people would be able to bypass DRM with it. Guess it was Square Enix that caused the steam link for faf? They only profit from the Project in increased sales. But just the internal working hours to release the Code might not be worth the increased sales. :(
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Re: I've asked Chris Taylor about FAF sources

Postby Rikai » 22 Jan 2020, 09:51

harzer99 wrote:They only profit from the Project in increased sales. But just the internal working hours to release the Code might not be worth the increased sales. :(

We could always do a crowdfunding to gather a sum that would be worth it for them.
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Re: I've asked Chris Taylor about FAF sources

Postby biass » 22 Jan 2020, 10:15

Rikai wrote:We could always do a crowdfunding to gather a sum that would be worth it for them.


You're likely taking about hundreds of thousands of dollars. That's not even including the Intellectual property, which is probably more.

We do this talk every month fellas, but you're not going to be able to negotiate a deal that may or may not net any value, as our already sparse developer group may not have the skills to just "fix the pathfinding" or "fix the sim speed" like you all dream about.

It's sad, but you're playing a decades old game now, so you need to accept that it is going to be weak in that area.

If you ask me, what's worth crowdfunding is getting some more people with the right skillset to
- develop the client to an acceptable standard
- implement or help implement team matchmaker
- implement or help implement galactic war

Something that can actually fix the leaking holes in FAF's player retention and user experience and hopefully postpone the game's inevitable demise. Instead of hoping the 2 or 3 volunteers can suddenly learn how to hack into a game engine and fix major techincal flaws that a professional team and millions of dollars in budget could not.

harzer99 wrote: Guess it was Square Enix that caused the steam link for faf?


Well yes, but no.
FAF sits in a massive legal grey area and in short: we're not shut down because the client helps continue to drive sales of the game.
Unless everyone is using pirated accounts, which means we're no longer doing that. and then SE has no real reason not to crush this misuse of their property.
The steamlink is legal evidence that we continue to help sell copies.
Map thread: https://bit.ly/2PBsa5H

Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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Re: I've asked Chris Taylor about FAF sources

Postby Rikai » 22 Jan 2020, 10:22

biass wrote:FAF sits in a massive legal grey area and in short: we're not shut down because the client helps continue to drive sales of the game.
Unless everyone is using pirated accounts, which means we're no longer doing that. and then SE has no real reason not to crush this misuse of their property.
The steamlink is legal evidence that we continue to help sell copies.

And since that source code could probably create a method to pirate the game, a crowdfunding to buy it would result in us shooting ourselves in the foot. This is so sad.
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Re: I've asked Chris Taylor about FAF sources

Postby Brutus5000 » 22 Jan 2020, 13:54

harzer99 wrote:Have people already tried to establish contact with Square Enix?


Biass already explained the situation pretty well already. But I'd like to add: Visionik actually tried that (he had a contact and he was willing to pay a lot of money) and it didn't work out. I don't know why (you can try to ask him), but I don't think we can make it any better.
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Re: I've asked Chris Taylor about FAF sources

Postby Cuddles » 23 Jan 2020, 18:12

GPG removed DRM in last patch.

Getting the code isn't a problem, using it is.
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Re: I've asked Chris Taylor about FAF sources

Postby Little Miss Murder » 24 Jan 2020, 11:19

Andy Dufresne wrote two letters a day.
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