*Disclaimer*
Do not expect anything discussed in this thread to be acted on any time soon. Things have become a bit of a mess, and official balancing is on hold for the near future. This post will bring to a head the more popular problems and solutions to them.
Perceived Problems:
1 - Tech 1 Spam being too much of an overriding strategy on smaller, and to some extent, larger maps.
2 - Tech 1 Engineer Spam being the only way to gain efficient buildpower.
Proposed Solutions in need of testing
1:
Slightly increase the speed of T2 Heavy Tanks to give teching to T2 Land more of an impact.
Introduce Splash Damage to the ACU and T2 Heavy Tanks to punish the use of T1 as huge mobs rather than raiding groups.
Make the Heavy Tanks even Heavier. Leave the speed the same and test increased HP and DPS as an alternative solution.
2:
Increase the static buildpower of factories to lessen the need for Engineer blobs.
Reduce the HP of T1 Engineers to increase the impact a small raid will have on buildpower.