Units in transports should have collision removed

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Units in transports should have collision removed

Postby Dro » 09 Sep 2019, 12:38

Change my mind.
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Re: Units in transports should have collision removed

Postby ZLO_RD » 09 Sep 2019, 12:55

why can't i cover bottom of my transport with armored units so they serve as extra layer of defence from non aoe antiair???

on a serious note, do you talk about inties damaging units instead of transports? inties damaging units instead of transports is random and lame, would be nice if that would be fixed without introducing other probllems.
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Re: Units in transports should have collision removed

Postby UnorthodoxBox » 09 Sep 2019, 19:01

My favorite is trying to shoot down an aeon t1 trans, and all the engineers manage to land with 50 hp each, and the trans has like 20 hp.
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Re: Units in transports should have collision removed

Postby Bullydozer » 10 Sep 2019, 18:10

nerf aeon please, thanks
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Re: Units in transports should have collision removed

Postby Blodir » 11 Sep 2019, 01:16

Bring back flying shields. Thanks!
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Re: Units in transports should have collision removed

Postby UnorthodoxBox » 11 Sep 2019, 06:56

Blodir wrote:Bring back flying shields. Thanks!

It's called a continental NOOB :)
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Re: Units in transports should have collision removed

Postby Dro » 11 Sep 2019, 18:08

Yes zlo that is what i mean.
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Re: Units in transports should have collision removed

Postby speed2 » 11 Sep 2019, 19:10

UnorthodoxBox wrote:
Blodir wrote:Bring back flying shields. Thanks!

It's called a continental NOOB :)

Mobile stealth is active in the transports so why not shields? Else disable stealth as well!
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