Syndicus wrote:How can it be overpowered if both sides have it? Is there a faction without snipe mode?
It is not op but a different playstyle where you have to play safer with your commander. Not having a unit priority command while the enemy does is however extremely OP. I almost feel like I am cheating using it against opponent without the mod.
Balance isn’t a concept which is merely reduced to unit vs unit and faction vs faction balance. The balance of the major playstyles and the gameplay has to be considered as well, which is why your analogy doesn’t work.
An example: If turtling was exceptionally strong and everyone would turtle, we would have a problem as well, and simply stating “but everyone can turtle” won’t change that, because the very gameplay and the playstyles themselves became unbalanced towards each other.
Snipemode severely impacts aggressive ACU play, making it a less attractive option. At this point I would say that it is nerfed too much, others would argue that it is mostly fine because counter snipemode exists as well. That is up to your judgement.