Hi, since there is a discussion about macros and auto clickers right now, I thought it would be a good time to talk about target priorities.
Most of you know that Strogo made an amazing mod called Advanced Target Priorities, which lets you adjust the target priorities of all units however you want.
I and many others are using this mod because it makes the game easier, more enjoyable but also gives us an unfair advantage.
In this thread I want the balance team AND community to discuss what to do about the target priorities of all units in general and come to a conclusion.
First of all some examples why something needs to be done about the target priorities.
Right now, everyone can edit them with the help of Strogo's or their own mod and give themselves such a big advantage, that stuff like macros, autoclickers or eco mod pales in comparison.
The main issue is the simple but great increase of unit efficiency in normal battles.
For example, I am using the mod to change the target priorities of my battleships to other battleships or destroyers. That way I can save apm and increase the effective dps of that bs a lot, because the bs won't shoot at frigates, but target high priority targets like destros instead.
The same thing applies for any other unit, like in t1 or t2 land battles with acu, when the snipe mode (which is implemented into the game) is activated and every unit attacks the acu without any microing, increasing the unti efficiency greatly.
Another problem is that people can do stuff like editing the target priorities of SAMs or ASF to target nothing else than Strats, which would make Strat snipes in many scenarios pretty much impossible.
I think we should get a consensus on what (mod)options and priorities should stay/be added to the game and then hardcode the target priorities into the sim code, so UI mods won't be able to change them anymore. That would make it fair for everyone.
EDIT:
Here's what snipemode does: https://prnt.sc/mu2v31
It's basically like this: target acu-> nuke->smd-> mex t3 -> t2-> pgen t3 ->t2 -> massfabs
In my opinion snipemode should stay in the game because of situations like ordering 40 tanks to attack an acu, makes them stop moving and can be really frustrating.
But keep in mind that snipemode can already save you quite some apm in some scenarios like winning a navy fight in setons and then efficiently killing the base without giving many oders.