I started playing some team games so i can watch multiple players and explore and learn how the game works...
But...
Got a little diasapointed finding that most maps hosted are lego style such as astro crater and the gap maps which nobody struggles for map control and just sit and tech for base to base battle...
Then there are those map spots like on setons which players tend to do always the same based on their spot...
I mean why nobody helps the middle man in setons with land and make an early push with t2 land? (as this is where most games where descided back in the original game)
The right and left guys teching navy and some air, the back slot is making ASFs and T3 arty-nuke, so its always predictable...
I uploaded a replay to see my point where i forced the other team to make land to stop my push so it was 3vs1 while eventually i got rekt by 1 or 2 navies and my bad eco...
Also i realised form watching others replays that this is the middle mans fate most of the time, so nobody likes this spot and nobody supports it.
Hosts tend to kick me cause im noob and new yet if ppl care so much about rating (which i dont understand how it works yet) why they dont do diffrent tactics less predictable why dont they try to shift the meta and suprise win.
Hope you enlighten me.