New player to faf confused about team games

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New player to faf confused about team games

Postby Alimonos » 21 Nov 2018, 10:36

I started playing some team games so i can watch multiple players and explore and learn how the game works...

But...

Got a little diasapointed finding that most maps hosted are lego style such as astro crater and the gap maps which nobody struggles for map control and just sit and tech for base to base battle...

Then there are those map spots like on setons which players tend to do always the same based on their spot...

I mean why nobody helps the middle man in setons with land and make an early push with t2 land? (as this is where most games where descided back in the original game)
The right and left guys teching navy and some air, the back slot is making ASFs and T3 arty-nuke, so its always predictable...

I uploaded a replay to see my point where i forced the other team to make land to stop my push so it was 3vs1 while eventually i got rekt by 1 or 2 navies and my bad eco...
Also i realised form watching others replays that this is the middle mans fate most of the time, so nobody likes this spot and nobody supports it.

Hosts tend to kick me cause im noob and new yet if ppl care so much about rating (which i dont understand how it works yet) why they dont do diffrent tactics less predictable why dont they try to shift the meta and suprise win.

Hope you enlighten me.
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Re: New player to faf confused about team games

Postby Deribus » 21 Nov 2018, 11:28

The maps hosted tend to vary by time of day, as different time zones prefer different map types. If you don't like anything that is currently hosted, you always have the option to host one yourself.

Seton's is a poor map for new players, because it's been played thousands of times and the meta is more or less set in stone. More often than not the front player is just a meatshield for the navy players, who are in turn meatshields for the air player. Not at all reflective of what "standard" games are like.

I think Twin Rivers is a good map for getting a grasp on team play, is it's a good mix of most game elements, although navy tends to be ignored.

I'm sorry that your initial experience has been less than positive, but I welcome you to the community!
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Re: New player to faf confused about team games

Postby Alimonos » 21 Nov 2018, 14:28

Thanks, i better start some 1v1 so i might get a better experience.

But still i dont get it...
I watched some high rating players doing the usual ASFs + nuke rush in team games but most of the time Asfs just park on base...
I mean after an early strat bomber or even if they take air dominance they just keep spamming asfs with their mass storage near capped.
They dont make any drops or build gunships or strats.
Is that because asfs cost low mass and their excess mass is shared with allies so they can just focus on air dominance for their team?
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Re: New player to faf confused about team games

Postby Farmsletje » 21 Nov 2018, 14:59

if they're overflowing mass they aren't high level players
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Re: New player to faf confused about team games

Postby ZLO_RD » 21 Nov 2018, 15:15

From what you write you seem to be very adequate person. Welcome to FAF and i hope you will stay. Ask us anything that bothers you...
Alimonos wrote:I watched some high rating players doing the usual ASFs + nuke rush in team games but most of the time Asfs just park on base...

That just takes alot of effort, you need to watch your air units, micro scouts so they are in front of your ASF clound (if t3 radar is not up yet, or destroyed or to far at the back)
not every player can do all the things well.
He might be hight rated, but setons map is kinda special with its roles and stuff, and player can be high rated but be very unexperienced as setons player
Alimonos wrote:I mean after an early strat bomber or even if they take air dominance they just keep spamming asfs with their mass storage near capped.
maybe just chilling or afking... keep making ASFs is usually a needed thing cause loosing air is last thing that player wants. If he went for early strat and killed forn/side player eco with it he probably had less air production and can't be 100% sure if he has more ASFs or less, so he just builds more and does nothing with them xD. having full mass storage is USUALLY not what high rated players do :D.
Alimonos wrote:They dont make any drops or build gunships or strats.
Is that because asfs cost low mass and their excess mass is shared with allies so they can just focus on air dominance for their team?

imho most of stuff on the map can be eventually killed by navy. air player mostly tryes to help navy with torp bombers and build more ASFs than his opponent so he can keep helping navy players or go nuke / game ender. Strats or any other offencive air units need to be microed and need to micro your ASFs around them to prevent enemy asfs sniping strats.

Edit: Yea 1v1 is great! at least you have some expansions to fight for!
Don't stick with just setons.
There do exist better teamgame maps than those you called "lego". (e.g. some "adaptive" maps, i am mostly playing 1v1 can't remember more maps) They just don't get hosted by noobs cause it is harder to play on them, cause there are much more open space and expansions and no mountains and choke points that defend main base.
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Re: New player to faf confused about team games

Postby ZeRen » 21 Nov 2018, 16:40

the reason there is not many drops on setons is that you would have to fly over navy or mid turtle, both are suicide, all so drop has unique radar signature and with Omni radar air player can react very fast to that, map corner is most viable option, but it is also good place for AA guns

hosting game well..., other maps then setons, gap, thermo, astro are filling very slowly (sometime even those I mentioned), so hosting can be very annoying, streamer´s games usually fill much faster tho
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Re: New player to faf confused about team games

Postby Farmsletje » 21 Nov 2018, 17:01

gap (not dual gap) is actually pretty good to learn how to properly eco up, which is the most important aspect of the game which many low level players lack. Imo it's better than playing 1v1 games since there will most likely be better players than you in the game that are better at ecoing. Then you can just look at how they do it and get better like that. Ofcourse it's still a turtle map and lacks other aspects of the game, but for beginning players it's a good start if they want to become better.
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Re: New player to faf confused about team games

Postby LabPunk » 21 Nov 2018, 19:52

Alimonos wrote:I mean why nobody helps the middle man in setons with land and make an early push with t2 land? (as this is where most games where descided back in the original game)
The right and left guys teching navy and some air, the back slot is making ASFs and T3 arty-nuke, so its always predictable...

I uploaded a replay to see my point where i forced the other team to make land to stop my push so it was 3vs1 while eventually i got rekt by 1 or 2 navies and my bad eco...
Also i realised form watching others replays that this is the middle mans fate most of the time, so nobody likes this spot and nobody supports it.


I think you just proved the point yourself. Seton's has a strong Meta, which is a default way of playing the game which many consecutive games have proven to work the best. Kind of like an opening in Chess.
Good players still try to disrupt the opposing team's opening, but you first have to learn the Meta, in order to know how to break it.
You can watch some replays to get an idea of the maps, middling ones, not just with pros.
Watch this one to see all the stuff that can go hilariously wrong in a Seton's: 8829627
Navy players should support mid, but this works best by destroying your opposing navy, and bombarding the shore.

Alimonos wrote:Hosts tend to kick me cause im noob and new yet if ppl care so much about rating (which i dont understand how it works yet) why they dont do diffrent tactics less predictable why dont they try to shift the meta and suprise win.

Hope you enlighten me.

A lot of games have specific ratings requirements.
Try joining games that are All Welcome with an average rating ~200 above yours. If you win a few of those you should go up quite quickly to at least 700r, then you can join all sorts of games. You'll probably like Canis, Twin River, and Open Palms.
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Re: New player to faf confused about team games

Postby Alimonos » 22 Nov 2018, 14:50

LabPunk wrote:
Alimonos wrote:I mean why nobody helps the middle man in setons with land and make an early push with t2 land? (as this is where most games where descided back in the original game)
The right and left guys teching navy and some air, the back slot is making ASFs and T3 arty-nuke, so its always predictable...

I uploaded a replay to see my point where i forced the other team to make land to stop my push so it was 3vs1 while eventually i got rekt by 1 or 2 navies and my bad eco...
Also i realised form watching others replays that this is the middle mans fate most of the time, so nobody likes this spot and nobody supports it.


I think you just proved the point yourself. Seton's has a strong Meta, which is a default way of playing the game which many consecutive games have proven to work the best. Kind of like an opening in Chess.
Good players still try to disrupt the opposing team's opening, but you first have to learn the Meta, in order to know how to break it.
You can watch some replays to get an idea of the maps, middling ones, not just with pros.
Watch this one to see all the stuff that can go hilariously wrong in a Seton's: 8829627
Navy players should support mid, but this works best by destroying your opposing navy, and bombarding the shore.

Alimonos wrote:Hosts tend to kick me cause im noob and new yet if ppl care so much about rating (which i dont understand how it works yet) why they dont do diffrent tactics less predictable why dont they try to shift the meta and suprise win.

Hope you enlighten me.

A lot of games have specific ratings requirements.
Try joining games that are All Welcome with an average rating ~200 above yours. If you win a few of those you should go up quite quickly to at least 700r, then you can join all sorts of games. You'll probably like Canis, Twin River, and Open Palms.


Agree, but what if players skip the costly navy and join a middle push with foward factories + their commanders to the mass area what about then?
Has been proven that it doesent work? Maybe because good players will pump defences efficiently just enough to stall the attacking team?
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Re: New player to faf confused about team games

Postby Platinumizer » 22 Nov 2018, 14:55

What a genius idea, gotta try that out!
I wonder why no one thought of it in the 2103749354702476924765 Setons game that were played before? :shock:

PS: resigning navy means you resign your mid and your navy spot to only a few ships, that also can help holding mid choke point as well
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