T2 mex base production is 6 M/s
Single storage adds 0.75 M/s (12.5%)
T2 mex adjacent to land / air factory gives 10% discount
So you should produce stuff in the factory that would normally take at least 7.5 M/s for it to break even.
Also see the FAF wiki;
https://wiki.faforever.com/index.php?ti ... _ReductionNote that adjacency percentages were changed a few times in balance patches. E.g.; adjacency to Quantum Gate was nerfed.
So if you have facs with and without adjacency, it's most economic to build the units that drain the most mass per tick while producing int he factories with adjacency.
You can also check the unit DB;
http://direct.faforever.com/faf/unitsDB/To figure out build costs and build times.
E.g.; Cybran T2 mobile AA costs 160 Mass and 800 "time". In a T2 fac with 40 buildpower that is 20 seconds. 160 Mass / 20 seconds = 8 Mass/s.
Discount due to T2 mex is 0.8M; more than the 0.75 you miss out on producing. And you also saved a 200 mass costing storage
The Cybran T2 tank however takes 33 seconds at 9 M/s; so 0.9 discount.
But I'm not sure if roll-off time is included anywhere.