Have to agree with Koopa on this one. AIs are not a substitute, no matter how advanced.
But beyond that, I think it's unfair to everyone in the game. Often two players lose conn to eachother, and they both disconnect. Adding this would turn a relatively simple and almost even rebuild into a nightmare of reclaiming moving units, teamkilling the AI's stuff, and stealing mass points before it rebuilds. Your attention is drawn away from the game, when before you would just be able to patrol reclaim, rebuild mexes, and throw down some pd.
Then there's the issues and conflicts this would cause. Games with AI are already unranked by default, would this change? How would this affect full share? Or would it be another option in the "share conditions" category? Would it keep orders from after the disconnect? Would this AI be affected by settings in the lobby/map (ai markers, land expansion limits, ect)?
Also, sometimes the game just needs to end. Imagine if the whole team disconnects without ctrlk-ing and leaves a bunch of shielded acus with A PD spamming ai. I'd rather just be able to move on to the next game.
I think you'd be better off using your coding talents somewhere else jj
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