Forged Alliance Forever Forums
Moderators: FtXCommando, Ze Dogfather
Blodir wrote: Farce, Regor, Dual Gap are all relatively new and yet very popular. Don't blame other people for not liking your content
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
Blodir wrote:Offtopic about mapping: if you want your maps to be popular, you should be making good maps. That's why my maps aren't on level with wonder or whatever. My maps are just not that good. Farce, Regor, Dual Gap are all relatively new and yet very popular. Don't blame other people for not liking your content
Blackheart wrote:actually i love lolis and want petry to be my waifu
Petricpwnz wrote:Good points about maps and mapping. If I were to estimate, I'd say 30% of why we only get 893274 variations of astro gaps comes from how hard it's actually to map and 70% from how hard it is to make a non-astrogap map relevant. For the first problem we luckily have ozonex who seems to be very active with developing his custom editor again.It's not even that active good mappers in place lose motivation from the lack of convenient tools, motivation for art is something that fuels you even if you know your map will die out unplayed, so I'm certain there are people out there who go and try to create a genuinely interesting map but stop due to all sorts of editor problems and go for repainting astro crater purple instead.Spoiler: show
Second issue is worse because while I might get some games going if I create my map, just because players on higher level have less fear of playing random unknown maps, for a new player getting games on his newly created map is probably hell.
VIP mapper status is a good idea, but I'd like to hear what it entails besides sounding fancy.
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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