Voodoo wrote:Azraeel wrote:- Why is faf dying? -
At first, no FAF isn't dying. Two days ago I saw over 1000 users online. Also the topic of this thread is slightly different. The competitive scene is dying and not the whole project. You wrote down your view but you can't see all from your point. There is a large number of players which are only playing survival games, coop missions or with friends only. Also some players are only playing 1 vs 1 ladder but you won't find them as your rating might be too far away.
So when you look at me for example. I stopped playing competitive as I lack motivation to learn all the new maps and that is necessary if you want to reach the top 10. So I also like it to play some survival or zone control games with real life friends. From time to time we join a normal game on wonder for example but we know that it's not easy to win a game as we aren't playing very often. So I'm not playing all these dual gap maps as I know how it ends. You can't win against someone who plays this map every day and yes the players can be toxic. It's the same on setons and I know they will blame me if I lose against a 1400 rated player but it can happen.
The game is very hard to learn for new players. It takes months and only a few players feel like training someone for months. To say you have to learn the game for your own. That's why a lot of new players are giving up.
Just as a thought. We can fix a lot of problems if we hide the global ladder but as you know all are just looking at their points.
Just wanted to give you a different point of view. HF&GL
Really sorry for how I said at lot of my stuff, but hopefully everyone understands it.
VERY SORRY ABOUT THE FAF IS DYING PART, ITS NOT I MET COMPETITIVE SCENE <3