Bit of a noob question, perhaps, but... why should you build naval units at all? Why would you bother trying to rule the sea when all the really important stuff (mass points, your enemy's base) is on land? Why make units that can only fight on half the map? (I'm not talking about Salems here, obviously, since they break the rules.) Instead, you could be investing your mass in hover units or air units that can go everywhere. It doesn't even make much sense from a noob economy perspective because a T2 destroyer costs about as much as a T3 strat bomber, but the destroyer is restricted to the water whereas the bomber can zip across the map and hit anything anywhere.
Can someone shed some light on this? People obviously build navy all the time, and I assume for good reason. I just can't make sense of it. Why shouldn't I just completely ignore the water and instead focus on land and air? Are shore bombardments such good value that they cannot be ignored?