Forged Alliance Forever Forums
Moderators: FtXCommando, Ze Dogfather
Lateralus wrote:From a noob's point of view, the large 1v1 ladder maps are very difficult to play. When we start out on ladder, could we play the small maps first until we rank up, then play the medium and large ones at higher ranks? This game has a very steep learning curve as it is and the large maps make this challenge even harder.
Freedomfighter wrote:
Freedomfighter wrote:Lateralus wrote:From a noob's point of view, the large 1v1 ladder maps are very difficult to play. When we start out on ladder, could we play the small maps first until we rank up, then play the medium and large ones at higher ranks? This game has a very steep learning curve as it is and the large maps make this challenge even harder.
I started playing FAF in the Zep reign when there was over 100 maps in the ladder pool, I began by playing 1v1 and when it got changed I stopped.
What was nice about the old system was that a new player could choose which ladder maps they would prefer to play on, this would give them a higher chance on playing on the maps that they had seen before or knew from Gyle casts. The system would then pick some other random map for them to play on every so often and if the new player liked it they could add that map to there list of maps they want to play on. This gradually built up the number of maps that a player had selected in the map pool and as they built up the chance of playing on a new map indirectly decreased.
I had learnt a game that was reliant on my adaptability, I played over 300 ladder games like that and it was fun and interesting because no game was the same due to my improvement before playing the same map again.
Now when I play ladder as a ~1450 rated player, I get thrashed by 1000 rated players because they know exactly where everything is on the map and know exactly where to send each tank, lab and engineer. If I were to play them on a map that neither of us know at all it would be obvious who would win.
The old system of having 100 maps in the map pool and then picking which maps you wanted to play on was a way better system. As long as you picked enough maps you could always play on the maps you had picked. Now all the newbies have to play all the big maps and all the older players have to play all the 10k maps they have played 300 times and are sick of.
As for being more noob friendly, now all it is, is which newbie has seen more of heavens map specific build order videos. How is that fair when a 600 plays a 100 and gets destroyed like they have never played before because the 600 can't speak English. They then play a custom game and the 600 walks all over the 100 like they should do but doesn't get there 40 odd rating points back. Coping people is not a skill that should be promoted. It leads to boring games on boring maps.
All this lastest change is going to do is drive more players away from ladder. You need to find a way to make all the older players play 1v1 again before you make a shit storm of giving a reason for the new players to play ladder.
Tokyto wrote:The Land Wilderness V3 - a small map for fast games
Roanoke Abyss - a 20km naval map
Loki - a classic land 10km expansion-heavy map
Eye of the Storm - a 10km map with lot of possible strategies. Allowing the use of all Land/Naval/Air strategies
Syrtis Major - Another classic 10km map, with lot of reclaim potential and heavy land plays
KeyBlue wrote:Freedomfighter wrote:
You nicely point out what the issue was with the old system. If you don't know the map but the other person did then you got thrashed. (like how you get thrashed in your example)
Lateralus wrote:I don't care how many maps there are in the pool and I kind of like the idea of having to adapt to each new map instead of the same ones all the time. All I proposed was that the new and low ranked players start out on the small maps first until they've ranked up enough to play the medium and larger ones. My idea wouldn't have effected the higher ranked players.
speed2 wrote:Anyway the change required for me to start playing ladder would be some proper divisions or pretty much anything that would get added that would make ladder intresing again as I dont really care about the rating.
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
biass wrote:blodir rating +300 this rotation ayy lmao
Users browsing this forum: No registered users and 1 guest