Forged Alliance Forever Forums
Moderators: FtXCommando, Ze Dogfather
FtXCommando wrote:
need to give him some time to blossom into an aids flower
angus000 wrote:Why should clicking repeatedly on rocks determine who is a better player? Imo the player with better decision making should achieve victory, not those who KNOW about the advantages of manual reclaim and have the apm to do it. Micromanaging units comes under this logic too, but unlike spamming random clicks on rocks, it's more fun, that's why it's more accepted.
angus000 wrote:Why should clicking repeatedly on rocks determine who is a better player? Imo the player with better decision making should achieve victory, not those who KNOW about the advantages of manual reclaim and have the apm to do it. Micromanaging units comes under this logic too, but unlike spamming random clicks on rocks, it's more fun, that's why it's more accepted.
PhilipJFry wrote:Sure. We could also get rid of templates. Those are just there so you don't have to click so much.
SpoCk0nd0pe wrote:This!
It's the same reason units auto target the best targets, cybran cruisers auto switch their aa guns etc. APM are an advantage but do not win you games is the trademark of FAF. So please implement area commands.
FtXCommando wrote:
need to give him some time to blossom into an aids flower
Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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