Aeon: T1 subs or frigates

Talk about general things concerning Forged Alliance Forever.

Moderators: FtXCommando, Ze Dogfather

Aeon: T1 subs or frigates

Postby Paisley » 16 Nov 2016, 13:53

Hi guys,

I am trying to learn a bit about navy gameplay and I always hear: Don't go T2 to fast, build frigates.
But i don't know, frigates just suck!? When the other player builds frigates two numbers decide. When he has T2 I can forget all frigates... and if he has subs frigates are useless?

I looked at the numbers and T1 subs are nearly equal mass/dps, so why not build just only T1 subs till getting to T2 navy?
I know they can't attack hover, but can't be attacked by anything but torps so focusing on navy only I think it's the better option?

Please tell me where I am wrong...
Paisley
 
Posts: 7
Joined: 10 Oct 2016, 16:53
Has liked: 5 times
Been liked: 0 time
FAF User Name: Paisley

Re: Aeon: T1 subs or frigates

Postby JoonasTo » 16 Nov 2016, 14:25

T1 subs have no HP. Frigates are very cheap HP.

T1 subs can be decent for naval denial IF you don't have to contend with T2 navy, Torp Launchers, Torp ACU, Torp Bombers, T1 bombers(groundfired T1 bombers kill subs really easily, but not often seen in low level games) or, and this is most important, offensive frigates. One submarine takes long to kill one frigate, and in the time it does the frigate kills all of your engineers in naval production and probably one or two of your shore mexes.

Their main problem is lack of power projection outside of water. Aeon ones especially. If you invest in naval denial you want to get something out of it. Simply saying no ships for you isn't very profitable in the long run. Your enemy simply build up his eco on land while you build very expensive subs. Then he simply walks Engineers/acu to the edge of water and builds T1 torp launchers to drive away your subs. Or kills them all with air. Or ignores them completely and just hovers over them. If you had used frigates instead you could shoot at the engineers/acu trying to build the torp, they would have more hitpoints to last longer vs air bombardment, they could kill the hover. Not to mention they could have killed all the mexes your enemy has near the shore, forcing him to build PDs to protect them or give them up, giving you an economic advantage. He'd need to invest a lot more into getting back into the sea(T2 PD, multiple bombers, lots of hover, etc.), again, giving you an economic advantage.

Also fast T2 isn't necessarily wrong, it depends on the map and the opponent. If he doesn't build any navy, obviously fast T2 will allow you to kill all of his land infastructure due to better range than T1 navy. Aeon T2 subs also completely wipe out any T1 navy if you can fight on the open waters. 3 Destroyers also reliably counter a Cybran Torp commander with T2 that can overrun almost any amount of T1 navy.
The main problem with fast T2 is that you often see it mistakenly done on a small naval map while the enemy has frigate production in place that will simply sail to the dockyards unopposed and kill all the engineers, thus effectively denying any T2 navy ever getting into play.

PS. As aeon build T2 mobile shields to go with your destroyer, they can hover and cover your expensive destroyer with cheap Shield HP.
Last edited by JoonasTo on 16 Nov 2016, 14:29, edited 1 time in total.
User avatar
JoonasTo
Priest
 
Posts: 498
Joined: 08 Feb 2015, 01:11
Has liked: 18 times
Been liked: 81 times
FAF User Name: JoonasTo

Re: Aeon: T1 subs or frigates

Postby keyser » 16 Nov 2016, 14:27

there is a lot of reason :
1st because their dps/mass is far better than subs => 0.25 for cybran frigate vs 0.10 for subs. (it's 2.5 more effective)
2nd their hp/mass is far better than subs => 7.6 for cybran frigate vs 1.5 for subs. (it's 5.2 more effective)

you can compare with destroyer too, frigate are way more efficient. (hp/mass and dps/mass)

this mean that a frigate under subs fire will be able to deal a lot of damage before going down. and also that frigate in high number can (sometime) close distance with a destro and shoot it down.

you can do an early subs spam, but it can be defended by torpedo defense into fast T2. Then destroyer will crush T1 subs.

map where T1 subs are good option, are map with under water mexx. Also some T1 subs can be nice, if you can micro them enough to kill 2-3 frigates, but it takes a really long time.
destro begin to be interesting when there is big frigate army facing each other. Then you can use destro to deal damage at range.


+ you need to add the radar on frigate.
Zockyzock:
VoR is the clan of upcoming top players now
keyser
Councillor - Game
 
Posts: 1870
Joined: 17 May 2013, 14:27
Has liked: 424 times
Been liked: 540 times
FAF User Name: keyser

Re: Aeon: T1 subs or frigates

Postby Iszh » 16 Nov 2016, 14:42

t1 subs are good for cybran and uef on maps like wilderness in 1v1. you have a counter to enemy hover, can attack base and deny enemy water. It is long time not possible to reach t2 naval there because of low mass. t1 subs have more range over water compared to frigates. Aeon for example have no over water gun exactly for this reason. They can attack with hover tanks like sera. A reason why sera has as well a bad t1 sub. T1 subs in normal seabattles with lots of mass are simply pointless. But please dont try to "fix" something here, they are simply for low mass maps and that should be like this it is fine. The maps where you can use them are not so many i know.

For normal seabattle where you can reach t2 in normal time <10min you dont need a lot of t1 subs maybe if your opponent tries to rush with com or himself spamming only subs. but still better go t2 and in the worst case do some torp launcher in your harbour. But a t1 frigate spam you need in big seabattles always no matter what faction no matter how big the battle is. Get lots of frigates they are your friends taking away lots of damage from your expensive ships.
User avatar
Iszh
Evaluator
 
Posts: 827
Joined: 26 Apr 2012, 08:51
Has liked: 116 times
Been liked: 126 times
FAF User Name: Iszh

Re: Aeon: T1 subs or frigates

Postby Darth_Google » 16 Nov 2016, 14:51

If you go for Aeon navy you might want invest into t2 land for shields and hoverflak later on. And note that their frigates are not only better than a subs but they also have more range compared to other frigs.

Not much more to add, frigs are a king but dont overbuild them. If the enemy gets any decent t2 navy when you get there with frigs it means you are gonna have a hard time.
A useful guide for a newer players that i find a great success following to.

viewtopic.php?f=62&t=13336
Darth_Google
Avatar-of-War
 
Posts: 105
Joined: 05 Apr 2014, 19:04
Has liked: 7 times
Been liked: 12 times
FAF User Name: Darth_Google

Re: Aeon: T1 subs or frigates

Postby TheKoopa » 16 Nov 2016, 15:09

TheKoopa wrote: Aeon frigates have more range than other frigates
Feather: I am usually pretty good in judging people's abilities, intelligence and motives

Evildrew: Just because I didnt choose you for my team last year doesnt give you the right to be all bitchy and negative about my proposal
User avatar
TheKoopa
Contributor
 
Posts: 1158
Joined: 04 Sep 2013, 18:04
Location: New York
Has liked: 172 times
Been liked: 225 times
FAF User Name: Gently-

Re: Aeon: T1 subs or frigates

Postby Paisley » 16 Nov 2016, 15:47

Wow that was a lot of answers... thank you guys, now I see the case different!

But frigates can't attack subs at all, so I have to mix in subs I guess? how much?
I remember to play Setons and had a good amount of frigates, attacked the other navy production and find out I couldn't do anything against the 3-4 subs which where laying in the harbour...
Just thinking, what about Auroras? They don't have the HP from frigates, but good DPS and can't be attacked by subs? Could I protect water with auroras while going directly T2 navy?

I never build shields, now I will. but hover flak? The cruiser just freaking rocks, do I need anymore AA?
Paisley
 
Posts: 7
Joined: 10 Oct 2016, 16:53
Has liked: 5 times
Been liked: 0 time
FAF User Name: Paisley

Re: Aeon: T1 subs or frigates

Postby Gorton » 16 Nov 2016, 15:57

Aurora will get shredded by frigates, don't use them as anti-navy.

The main thing about frigates is their ability to tank damage when you get to t2 navy stage - they have high hp and all frigates have low, in comparison, damage. This function is very useful and you can't just make only t2 navy.

At t1, aurora will do no damage and give vet and do no damage to the frigates. They're also very slow.

Your cruisers are great, but flak is much more effective at taking down t1/t2 stuff that flies above. Have some cruisers for radar and long range aa purposes, but they're expensive, do no damage to naval units and largely unneeded because of flak. You'll want them to take out t3 air though, so don't neglect them entirely.
"who is this guy, he didnt play gpg or what?" - RA_ZLO

*FAF Moderator*
Gorton
Councillor - Moderation
 
Posts: 2543
Joined: 16 Apr 2013, 21:57
Location: United Kingdom
Has liked: 1067 times
Been liked: 455 times
FAF User Name: Gorton

Re: Aeon: T1 subs or frigates

Postby CookieNoob » 16 Nov 2016, 15:58

Paisley wrote:Just thinking, what about Auroras? They don't have the HP from frigates, but good DPS and can't be attacked by subs? Could I protect water with auroras while going directly T2 navy?

No. Auroras get shredded by frigates and are very slow on water.

going t2 land only for shields to portect t1 navy isnt really worth it. Protecting your valuable ships (destroyers, cruisers..) with shields however is. Keep in mind that you need to increase your power production to maintain the shields.

hover flak cant be attacked with torp bombers and has great AoE. It is also significantly cheaper than cruisers.

[edit]: damn you gorton, faster by a few seconds ;)
Check out the next level of maps: viewtopic.php?f=53&t=13014
For adaptivity, customizability and less clutter in the vault.
User avatar
CookieNoob
Priest
 
Posts: 477
Joined: 02 Aug 2014, 17:07
Has liked: 65 times
Been liked: 249 times
FAF User Name: CookieNoob

Re: Aeon: T1 subs or frigates

Postby Paisley » 16 Nov 2016, 16:26

Again, thank you guys!

So last question: What about T1 subs to protect frigates from torps? As many as needed? (adapting to opponent?)
Paisley
 
Posts: 7
Joined: 10 Oct 2016, 16:53
Has liked: 5 times
Been liked: 0 time
FAF User Name: Paisley

Next

Return to General Discussions

Who is online

Users browsing this forum: No registered users and 1 guest