by JoonasTo » 16 Nov 2016, 14:25
T1 subs have no HP. Frigates are very cheap HP.
T1 subs can be decent for naval denial IF you don't have to contend with T2 navy, Torp Launchers, Torp ACU, Torp Bombers, T1 bombers(groundfired T1 bombers kill subs really easily, but not often seen in low level games) or, and this is most important, offensive frigates. One submarine takes long to kill one frigate, and in the time it does the frigate kills all of your engineers in naval production and probably one or two of your shore mexes.
Their main problem is lack of power projection outside of water. Aeon ones especially. If you invest in naval denial you want to get something out of it. Simply saying no ships for you isn't very profitable in the long run. Your enemy simply build up his eco on land while you build very expensive subs. Then he simply walks Engineers/acu to the edge of water and builds T1 torp launchers to drive away your subs. Or kills them all with air. Or ignores them completely and just hovers over them. If you had used frigates instead you could shoot at the engineers/acu trying to build the torp, they would have more hitpoints to last longer vs air bombardment, they could kill the hover. Not to mention they could have killed all the mexes your enemy has near the shore, forcing him to build PDs to protect them or give them up, giving you an economic advantage. He'd need to invest a lot more into getting back into the sea(T2 PD, multiple bombers, lots of hover, etc.), again, giving you an economic advantage.
Also fast T2 isn't necessarily wrong, it depends on the map and the opponent. If he doesn't build any navy, obviously fast T2 will allow you to kill all of his land infastructure due to better range than T1 navy. Aeon T2 subs also completely wipe out any T1 navy if you can fight on the open waters. 3 Destroyers also reliably counter a Cybran Torp commander with T2 that can overrun almost any amount of T1 navy.
The main problem with fast T2 is that you often see it mistakenly done on a small naval map while the enemy has frigate production in place that will simply sail to the dockyards unopposed and kill all the engineers, thus effectively denying any T2 navy ever getting into play.
PS. As aeon build T2 mobile shields to go with your destroyer, they can hover and cover your expensive destroyer with cheap Shield HP.
Last edited by
JoonasTo on 16 Nov 2016, 14:29, edited 1 time in total.