Projekt_I, Break_V3, and x6 in ladder....

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Projekt_I, Break_V3, and x6 in ladder....

Postby Morax » 28 Sep 2016, 20:35

Please for the love of all that is mighty remove these maps:

1) Projekt_I: Best way to see bug where units (esp Mantis) get stuck on inclined terrain. This map is so broken it makes me wonder if anyone even bothered to sandbox it before putting it into the ladder.

2) This is literally the "green" version of desert arena with so much reclaim it's absurd. You don't even need to bother to make air because you can afford to have one factory (or two) dedicated to spamming t1 mobile aa. the gameplay mechanics are just awful.... I don't see the point of it being in ladder other than to throw a wrench at people who are used to other ones.

3) x6: Seriously, a 20x20 with such simple expansion and rotation is just awful... I know we're trying to encourage new maps but this piece of garbage deserves to be deleted from the vault. It is pretty much a transport rush and t1 spam the sides / middle island to overwhelm an opponent. There really is nothing to this map and it's boring as hell to play.

Just awful maps to have in ladder... really bad decision this time around.
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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby Eoinbastian » 28 Sep 2016, 22:04

I agree they are all horrible maps.

I thought you weren't playing ladder anymore tho?
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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby tatsu » 28 Sep 2016, 22:43

he lied :P
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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby Mad`Mozart » 28 Sep 2016, 23:47

Just remember that there is always someone somewhere who hates your favorite map
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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby biass » 29 Sep 2016, 00:33

Well plenty of mappers put some large amount of hours and get ignored 100% so for now until there is some incentive to doing basically free thankless work enjoy your shitty maps :D
Map thread: https://bit.ly/2PBsa5H

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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby Mad`Mozart » 29 Sep 2016, 10:48

You want your maps put on ladder right after you done then or?..
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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby keyser » 29 Sep 2016, 11:40

it's not an issue of like or not like the map. Some are broken, and i don't think there is one guy that like broken maps.
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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby Morax » 29 Sep 2016, 16:15

As keyser said, yes, it's more of an issue with bugs/broken map features that make it a problem. I like the Projekt_I map, personally, but the issues with it make it a problem for me. I wish it worked : /
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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby Plasma_Wolf » 29 Sep 2016, 19:15

I'm having trouble with some maps for some reason. I got "failed to launch" on three occasions, and I think all those times it was after downloading a map. It can be projekt_I (I think I saw that title in the "downloading this map" pop-up twice, once on my laptop and once on my desktop).

I've never had "failed to launch" before, not until this new map rotation. Is someone else having it?

As for the maps, I'm not a fan of Break, but that also has to do with the massive slopes. That can be halved I think. I do like x6, but then again, I also like Seraphim Glaciers and Roanoke (though I suck at that last one).
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Re: Projekt_I, Break_V3, and x6 in ladder....

Postby Mad`Mozart » 29 Sep 2016, 19:52

Morax wrote:As keyser said, yes, it's more of an issue with bugs/broken map features that make it a problem. I like the Projekt_I map, personally, but the issues with it make it a problem for me. I wish it worked : /

You just said yourself in the first post that your issue with 2 out of 3 maps is that you dont like them. Cant read that other way. And now you suddenly change your opinion? :D

Some of you people really love to bitch about maps
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