I was introduced to OpenRA recently and I played a bit of it. It was a nice moment of nostalgia to revisit the simple, elegant, fast paced gameplay of those classic games.
I was thinking, one way to bring a little bit of that flavour into SupCom, is to set up a match with the following restrictions:
- T1 and T2 only.
- No ACU upgrades.
- Game speed increased.
This brings the game down into a 2-tier model, similar to TA and many other games from that era.
I haven't tried this with a real opponent yet, I wonder how it will go? Will the game break? Will it end in a horrible stalemate because no gameenders? Will Aeon become OP because swiftwinds guarantee air superiority?