zachyattacky wrote:I actually watched that game on Goodland's againt zjag because I saw it was a 9 minute game and was curious why. You opened with first air, then made an interceptor, engi, then another interceptor... I assume you learned something from that game about energy haha its good too see you being brave enough to try new things though.
Just remember you don't have to do any one thing in a game way better than your opponent, you gotta balance it out and try to do 3 or 4 things just a little bit better than them (eco, unit micro, scouting etc) if you pull ahead in a few different aspects you'll force them to react and this will throw them off their game. Get better at picking engagements this is really important early on.
Remember no matter how far behind you are all you have to do is kill the Commander, if you try to keep an eye on the enemy Com as the game progresses this becomes much easier.
Maybe this week try to use more hotkeys, pick good rally points, and scout (and actually look at what you scout, and react to it). Try to spend more time pushing forward and controlling units, not zoomed in staring at you base. Also, I believe a lot of games are decided by the 3-5 minute mark, if one player gets an advantage that early on it can be really hard for the other to come back from it. Try perfect your starts you'll be much better off.
I remember you started this thread about the same time I started playing, I've read every post, it's been fun watching your progress
LOL i was sure that it was zjag that royally screwed me going first jester a couple times previous so thought i would pre-empt it..... never again
i also know sometimes i feel that i constantly have to be dishing out orders... need to stop for a sec... look and think (scouting etc)... then carry on