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SeraphimLeftNut wrote:path_ArmyBudget Budget for each army to do pathfinding each tick
path_BackgroundBudget Maximum number of steps to run pathfinder in background
path_BackgroundUpdate Update pathfinding tables in background
path_MaxInstantWorkUnits Budget for instant pathfinds by the AI
path_TimeoutPreview Maximum number of ticks to allow pathfinder preview to take
path_UnreachableTimeoutSearchSteps Maximum number of ticks to allow a single pathfind to take for an unreachable path
Here are the parameters and these are editable and have been edited by FAF before. Changing these will show up as cheating, so cheats must be enabled, or you can change these in a single player game.
-_V_- wrote:SeraphimLeftNut wrote:path_ArmyBudget Budget for each army to do pathfinding each tick
path_BackgroundBudget Maximum number of steps to run pathfinder in background
path_BackgroundUpdate Update pathfinding tables in background
path_MaxInstantWorkUnits Budget for instant pathfinds by the AI
path_TimeoutPreview Maximum number of ticks to allow pathfinder preview to take
path_UnreachableTimeoutSearchSteps Maximum number of ticks to allow a single pathfind to take for an unreachable path
Here are the parameters and these are editable and have been edited by FAF before. Changing these will show up as cheating, so cheats must be enabled, or you can change these in a single player game.
Have you noticed any noticeable improvement tweaking the values ?
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