Game Bugs

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Game Bugs

Postby UtterlyBrainDead » 04 Jul 2016, 23:00

Three bugs I've noticed:

Sera T1 Bombers - I have noticed the t1 bomber not giving itself long enough run ups to be able to drop its load onto a target. It seems to U-turn to come back onto a target too soon resulting in it endlessly flying in circles into you manually fly it away and then re-issue the bomb order. This occurs even when the opponent isn't microing the unit that you're trying to bomb.

Aeon T1 Bombers - I have had their t1 bombers rotating endlessly head over heals. I couldn't issue new orders to them they just seem stuck where there were in their dance.

Sera targeting - With their experimental bot and with t1 PD I have noticed the situation where a Megalith was able to walk between them (and well within range of the bot and PD) with none of them shooting at it. I had to select the experimental bot and PD and manually issue attack orders to them to get them to shoot the megalith.
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Re: Game Bugs

Postby IceDreamer » 05 Jul 2016, 16:31

Bombers are being pretty majorly changed by the balance team at the moment, so those two issues should be fixed at that point. The targeting is unfortunately handled by the engine, which we have no power over, so there's not much can be done about the last.
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