I have had endless discussions with friends about T2 arty. A brief search of the forum reveals a couple (old) threads as well. These questions usually revolve around cost and effectiveness. But if we accept that the cost and damage/ROF are OK, we are left with what I consider a bug, and the reason I often don't use them, even in comp stomping.
If you place your T2 static arty in a high place (you know, a place that would logically be suited for artillery), when an enemy gets close, your artillery will carefully sight down at the ground underneath itself (to lead the lower close target), and then blow itself and anything nearby up. Shield generators and TMD are particularly vulnerable to this.
Can we fix this? A simple solution would be to reduce their minimum fire angle to zero (or near zero) rather than negative. This is a less drastic change than simply making their firing arc much higher (like t3 arty).
Since this hasn't been done, I would assume it is impossible, but I don't see this being a problem with T3 static arty, so it makes me feel like it might be possible.
Any thoughts on this? Not that I have power over it, but I would prefer that this discussion not address the damage/ROF/cost situation with T2 static arty, but just the self-immmolation-when-placed-in-an-overlook-position "problem."
edits for readability