by d-_-b » 12 Apr 2016, 18:27
i always hear so many arguments about t2 spam and engymod...
no matter how good engymod factories are, you will (should) be limited by eco. The whole point of slave factories was that they were roughly on par with assisting engies, mostly for convenience, partly for adjacency, partly for BP HP, at the cost of being totally locked into the factory.
i have yet to hear a single good reason why T2 factories shouldn't be efficiently spammable just like T1 factories are. the only thing honestly that has any remote amount of merit is the idea of putting a slave-range around an HQ, rather than it being global.
but if slave BP is nerfed at all, once again engies would be more efficient, and engies are also already significantly more useful.
also, a stream pillars now is more useful than 4 pillars later. Navy is almost always made by heavy assist for this very reason, since it takes so long to build. slave factories are for laziness and pathing issues.
rolling into a base with 4 t2 slaves is alot less dangeorus than rolling into a base with a heavily assisted t2 factory, considering all those engies can just spam up PD. bonus points if they;re sparkies.
If he has the mass to spam enormous amounts of T2 at you (because 2 pillars CAN be swarmed by t1, but after that you get density issues), and you are still T1, something is wrong. T2 upgrade is not so expensive that by the time we are talking about these numbers, you should not have it... i mean if anything simply for access to pgens, shields/pd/tmd you want t2 engies...
and let's not forget that even engymod is not enough to make T3 spammable in comparison to T4, but it is viable given the investment, which is completely a step up from "pointless"