Ze_PilOt wrote:I've a theory you won't like.
Setons "pros" were pros because GPGNET was dying and they were playing either against themselves or noobs.
Now that we have old good players back, and actually playing their games, they don't stand a chance.
I really don't think they were standing a chance a few months back in GPGNET either.
When I see the replays of their seton games, there is a consistency : Good seton players have good BOs but can't adapt to a situation they don't know, and blame their team mates if they fail instead of helping them, while good players do whatever needed for winning, and play more like a team.
In the last game you've cast, ARMA was fair play and sit back when he won against his direct opponent, it would have been a terrible no-game again (like the one with voodoo) otherwise
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Nothing to like or not, each one is entitled to his own wrong opinion.
When the level is really high you can only help to some extent. *Usually*, from experience, you're better off making your spot win for sure then provide help, not helping heavily from the beginning cause it often leads to general failure.
I acknowledge that we don't play as a team as much as we should/could, but again as I stated before, I won't try to save the ass of one teamate who failed horribly, beyond help (not talking about some occasional help). It's just waste of time and ressources. Being good is also imho being able to judge who's worth getting helped or not. If you lack the judgment on what needs to be done, on what is worth saving or not, then you're not good, you're just a team player.
In the game I failed versus Zock, I could have made up for it some help at the right moment, but I didn't get it properly. Not blaming my teammate who played well, just stating facts. Beyond a certain stage, I just told them to push and win elsewhere. It would have been just a stupid choice to help me any further.
Considering the configuration of the map, you can win with 3 spots or even 2 (*waves @ Galac fellow*).
Like one old grumpy whining grandpa used to say : "JUST WIN YOUR FUCKIN' SIDE" / "IF ONLY I COULD PLAY 4 POSITIONS AT THE SAME TIME".
Playing as a team with a plan is for the weak. I don't want this shit. Period. You're losing? Then lose and go hide and cry, get better and come back.
Anyway, let's be honnest, each of those 2 games success were relying on either me winning, or galac winning. We failed both each a turn. Game over
.We didn't have crazy good players to make up for our occasional failure i.e. win the other sides while we held our spots like we could. This is a problem when the balance is articulated around 2 players. One fails, game is more likely over.
I'd like to use this thread to start a new challenge for the worlds noobs (so that they could maybe prove that they can sometimes not be bashed hehe, teasin', teasin' ), but I'm afraid we miss quality players, unless TA/smasher/White commit to play and Dim/Jaguar/Lamegod come back....but i have very little hope on that
Bring *any world* player team , and I mean ANY, and if they beat this team : Dim, Smasher/TA/Dcc, Galac/Jaguar, Myself, I would shut the f*** up forever and ever on this matter <<--- priceless reward, right ?
I can feel the pressure rising, the gladiators getting ready to enter the arena, bring it bitches LOL. Seriously it would be very fun