Total Mayhem 1.16

Talk about general things concerning Forged Alliance Forever.

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Total Mayhem 1.16

Postby ODIN » 10 May 2012, 03:07

I hate to nit pick, but 1.16 is awesome in a lot of areas, "EXCEPT" the AEON have some really overpowered Bots..!!
The Plasma Battery (BOT) needs to be nerfed or removed completely, I watched them fire 1/2 across a map, and absolutely steamroll a shielded base, about 6 of them... Now I know what you think, but they fired from extreme long range and in a matter of 15 seconds leveled a (7) shielded base WITH base defense, they out ranged everything I had... I don't build much tech 3 artillery ever, as I see it as a shorcut to skill, also the AEON have a tech 3 Tactical Missile emplacement that needs to be nerfed, "AND" a tech 3 heavy base defense (Air) that destroys (ground) experimentals in seconds.. I liked 1.15 alot, but after going through the units in 1.16 I really see a lot of problems...
"On a side note"... Maybe something got messed up mixing Total Mayhem 1.16 with Black Ops Unleashed, but I doubt it, I didn't have any of these issues with 1.15... I really like the 1.16 units, but the AEON are a steamrolling machine, if I use the AEON, it's over for anything on the map...PERIOD.. Some of the Mechs aren't great, but at this point with 1.16 I don't need any. I have played F.A. and I wouldn't say any of this "UNLESS" I was absolutely correct in my assumptions... All of this confirmed by friend, as he was the one who steam rolled me saying and I quote "WOW, something is really wrong, those plasma battery units are cheap"... Need I say more..?? I know i'm new to F.A.F, but i'm in no way new to F.A., and mods.
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Re: Total Mayhem 1.16

Postby burnie222 » 17 May 2012, 05:08

Hey there! Ive already worked on the Aeon plasma batteries. :)
If I remember correctly I nerfed the range and damage quite a bit. They also cost alot of energy to shoot now.
The fixes will be released in Total Mayhem 1.17, however I dont have a date for that yet. Im trying to add Seraphim units before I release it.
Thank you for your views and concerns. It has been noted :)
I also have a thread for my mod at GPG forums where I post new models and other stuff, here is the link http://forums.gaspowered.com/viewtopic.php?f=7&t=51225

Im unsure what that Aeon base defense (air) thingie you mention, I dont think thats in my mod.
And the Aeon T3 missile silo is definately the one from blackops ;)
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