Eating scathis

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Eating scathis

Postby Gruffman » 10 Mar 2016, 20:31

Other than doing the obvious and destroying the scathis is there any way you can withstand scathis fire? Have tried a T3 UEF shield with 8+ t2 engineers reinforcing but it buckled fast...!
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Re: Eating scathis

Postby Blodir » 10 Mar 2016, 20:33

Add more engineers. Don't know the exact number, but it is possible.
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Re: Eating scathis

Postby theeggroll » 10 Mar 2016, 20:37

Spam mobile sheilds as well, ACU bubble sheild works REALLY well for this as well. Also spamming t1 scout planes over your base to hope that the shells intersect the scouts instead of the shields, and most importantly, build more sheilds
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Re: Eating scathis

Postby Gruffman » 10 Mar 2016, 20:53

Thanks!

What about UEF engineer stations. Will they automatically go help a hurt shield (as long as nothing else is needing repaired) ?
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Re: Eating scathis

Postby Morax » 10 Mar 2016, 20:57

Gruffman wrote:Thanks!

What about UEF engineer stations. Will they automatically go help a hurt shield (as long as nothing else is needing repaired) ?


Yes, yes, and yes. At the 35+ minute mark in games I always make about 4-5 engineering stations to build supp comms, t3 air, or experimentals. A fully-upgraded engineering station for Cybran will dispense mass at a rate of 137 per tick, which is about the same for a T3 comm. If you select the engineering station and right-click a building such as a shield, TML, etc it will hasten the build/regen with ease.

As a side note, one should always ask for a UEF or Cybran engie if they are Aeon or Sera late game so they can use these tools. A good Aeon air player will do this as they are WAY better than t1 engie spam. At some point experimental wrecks will litter the field in lengthy games and in order to use that without waste you need that kind of build power.

A last option is to use an engineer-suite Support Commander which are the best builders in the game. They will dispense absurd amounts of energy and mass that will probably not be met in almost any game.
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Re: Eating scathis

Postby Myxir » 10 Mar 2016, 21:33

assuming that repairing shields still drains the same resources/buildpower as building it:

scathis has 1579 dps, uef t3 shield has 15k hp for 3k mass, 4988 buildtime (1 hp per 0.2 mass, ~0.33 bt)
to repair at 1579 dps we'd need 1579*0.2mass/s (=315,8) and cover 1579*0.33bt/s (=521bt/s)
ok, those 521bt/s in t3 engies (30 buildpower/s) gives us 17.366, so we need more than 17 t3 engies working without stalling on the shield to keep it up

feel free to correct wrong assumptions or miscalculations :)
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Re: Eating scathis

Postby BRNKoINSANITY » 11 Mar 2016, 01:50

A seraphim t3 shield with a 3x3 grid of third tier hives will hold of a scathis to infinity as long as you have some extra mass and power.
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Re: Eating scathis

Postby -Axiom- » 11 Mar 2016, 19:08

T3 & T4 arty > shielding.

Shields will help you to an extent but you can't build enough shields fast enough to survive very long.
You are putting all your mass and a lot of build power into shields & assisting while your opponent is building more arty or experimentals.
This is a losing strategy.

When a Scathis appears it needs to be destroyed asap.
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Re: Eating scathis

Postby Mycen » 13 Mar 2016, 19:44

Morax wrote:
Gruffman wrote:Thanks!

What about UEF engineer stations. Will they automatically go help a hurt shield (as long as nothing else is needing repaired) ?


Yes, yes, and yes.


Mine never do this for me. What am I doing wrong?
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Re: Eating scathis

Postby BenDover » 17 Mar 2016, 15:30

Nothing, uef and cybran engi stations dont assist depleted shields unless ordered to do so. They only auto repair damage.
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