keyser wrote:Wait i have difficulty to understand.
An acu that survive a nuke sub (being in inner ring) isn't a bug. But an acu that survive a nuke sub (being in inner ring) thanks to mobile and static shield is a bug ?
I don't quite get the difference...
no matter how many UEF mobile shields you have, they only have 4000 hp, and they should all get damaged by nuke and damage target under shield with 70 000 - 4 000 damage (Edit: at least how i see it, how it should work)
But there is a bug, when all those mobile shields are stacked in one spot they can defend against any damage that comes in one explosion (para is 2 explosions, and i have no tested t4 nuke tbh) ... just need enought mobile shields, and that is a bug
Exotic_Retard wrote:well its quite simple actually:
how it works currently:
all nukes ignore shields. both explosion and missile. any shields stopping/affecting nukes in any way is a bug.
well obviusly wrong here, because shields do save from some damage if target is under shield and nuke is outside of shield, and i actually thought that was intended... and there is also that bug with stacked shields, and that how it currently works and i don't really have any opinion about it being bad or good, i just deal with it and sometimes trying to use it to my advantage
Edit: as my intuition tells me, shield only defends you if shield building does not die or something, in most of my test shield itself was outside of inner ring, and target was inside of it being under shield.... i am not exactly sure here
also death damage explosions of exps do get blocked by shields... some times you may try to drop your flying t4s on para and if you are not accurate and t3 shielding is good then shield may happen to be inbetween target and impact point, and even if splash should have been damage target, shield will soak damage fully or partually