automatch/ladder map pool

Talk about general things concerning Forged Alliance Forever.

Moderators: FtXCommando, Ze Dogfather

Re: Announcement about the map rotation on automatch

Postby biass » 22 Sep 2016, 02:23

its a massive difference :P
Someone !offlinemessage biass FIX SLEPNIR and ill upload a fix for it
Map thread: https://bit.ly/2PBsa5H

Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
User avatar
biass
Contributor
 
Posts: 2239
Joined: 03 Dec 2015, 07:54
Has liked: 598 times
Been liked: 662 times
FAF User Name: biass

Re: Announcement about the map rotation on automatch

Postby Morax » 22 Sep 2016, 14:29

Sleipnir is just a boring t1 spam direct to t3 rush as well, which is what needs to be rid of in this game.
Maps and Modifications Councilor

M&M Discord Channel

Come join us and help create content with the artists of FAF.
User avatar
Morax
Councillor - Maps and Mods
 
Posts: 2865
Joined: 25 Jul 2014, 18:00
Has liked: 1167 times
Been liked: 662 times
FAF User Name: Morax

Re: Announcement about the map rotation on automatch

Postby Zock » 24 Oct 2016, 15:08

Mountain_Lake_small


has broken spawns for 1v1

everyone who suggest maps please check if they are not broken in any way first.
gg no re

ohh! what a pretty shining link! https://www.youtube.com/c/Zockyzock
User avatar
Zock
Supreme Commander
 
Posts: 1395
Joined: 31 Aug 2011, 22:44
Has liked: 173 times
Been liked: 397 times
FAF User Name: Zock

Re: Announcement about the map rotation on automatch

Postby Zock » 24 Oct 2016, 15:39

--Next rotation for November--

5×5:
break V2
projekt_I
Summer Duel
Crag dunes


10×10:
Sleipnir
Saltrock Colony
High Noon
Forgotten Facilities
Dusty Mounds
White Fire
Hollow
Four-Leaf Clover
Goodlands


20×20:
x6
Point of Reach
Desert Planet II XL


Maps removed:

Canis River
Sentry point
Forbidden Pass
Desert Planet II
Regor VI Highlands
Emerald Crater



Will be live once someone updates the server.
gg no re

ohh! what a pretty shining link! https://www.youtube.com/c/Zockyzock
User avatar
Zock
Supreme Commander
 
Posts: 1395
Joined: 31 Aug 2011, 22:44
Has liked: 173 times
Been liked: 397 times
FAF User Name: Zock

Re: automatch/ladder map pool

Postby Darth_Google » 24 Oct 2016, 20:53

How about Burial? Its a beatiful map that i'd like to see some love.
A useful guide for a newer players that i find a great success following to.

viewtopic.php?f=62&t=13336
Darth_Google
Avatar-of-War
 
Posts: 105
Joined: 05 Apr 2014, 19:04
Has liked: 7 times
Been liked: 12 times
FAF User Name: Darth_Google

Re: automatch/ladder map pool

Postby Lieutenant Lich » 24 Oct 2016, 21:50

Burial is good for team games and team automatch that's coming soonTM, if ever.
Don't complain about that which you aren't willing to change.

My mod:
viewtopic.php?f=67&t=12864
User avatar
Lieutenant Lich
Evaluator
 
Posts: 952
Joined: 01 Feb 2016, 05:28
Location: United States
Has liked: 992 times
Been liked: 818 times

Re: automatch/ladder map pool

Postby biass » 24 Oct 2016, 23:09

wot burial only has 2 freaking spawns wot good for teamgames?
Map thread: https://bit.ly/2PBsa5H

Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
User avatar
biass
Contributor
 
Posts: 2239
Joined: 03 Dec 2015, 07:54
Has liked: 598 times
Been liked: 662 times
FAF User Name: biass

Re: automatch/ladder map pool

Postby Darth_Google » 25 Oct 2016, 00:09

I.. what? We are talking a ladder pool here which is surely 1v1?
A useful guide for a newer players that i find a great success following to.

viewtopic.php?f=62&t=13336
Darth_Google
Avatar-of-War
 
Posts: 105
Joined: 05 Apr 2014, 19:04
Has liked: 7 times
Been liked: 12 times
FAF User Name: Darth_Google

Re: automatch/ladder map pool

Postby Lieutenant Lich » 25 Oct 2016, 00:51

By "burial" you meant Burial Mounds, right? It's a big 4v4 map, hence would do good for team matchmaker but not so good for 1v1. I may be mistaken though.
Don't complain about that which you aren't willing to change.

My mod:
viewtopic.php?f=67&t=12864
User avatar
Lieutenant Lich
Evaluator
 
Posts: 952
Joined: 01 Feb 2016, 05:28
Location: United States
Has liked: 992 times
Been liked: 818 times

Re: automatch/ladder map pool

Postby biass » 25 Oct 2016, 01:30

no, he meant Burial as in Burial, find it here: viewtopic.php?f=2&t=12345#p126377

(i know lich has me muted, feelsbadman)

On topic:
Desert planet 2: 20km boogaloo has less pathfinding errors i hope?
Hollow = <3
Im really glad Forgotten Facilities remains :)
Can we make sure dusty mounds is fixed?
Map thread: https://bit.ly/2PBsa5H

Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
User avatar
biass
Contributor
 
Posts: 2239
Joined: 03 Dec 2015, 07:54
Has liked: 598 times
Been liked: 662 times
FAF User Name: biass

PreviousNext

Return to General Discussions

Who is online

Users browsing this forum: No registered users and 1 guest