Not a clue if im putting this in the right place or not, or even if its already known (sorry if it is).
So.. a com outputs +1 mass & + 20 energy per tick so when a upgrade is in progress the values displayed take this into account. E.g. (gun upgrade at 300 energy per tick but display at 280).
and in most cases this is true! except when a cybran acu takes this upgrade path
>Gun
>Stealth
>Torps
In this instance, gun and stealth will upgrade at the proper rate they should. Torp however does not. Torp costs an extra +50 energy per tick when doing this (280 per tick instead of 230 when accounting for acu output). The acu bugs and treats it as a gun upgrade. Engineers that are assisting do not have this issue however and charge the proper amount.
Note: This does not happen if the acu doesnt get stealth. Im aware this is a very niche issue, just figured i'd mention it. Also I haven't done a thorough testing to see if it actually takes 280 energy rather than just displaying it, but I dont have the time today.
Replay ID's:
Following the upgrade path - 4369036 (watch Acu's display values then compare with the t1 engies next to it)
Not following the upgrade path- 4369048
The game i spotted the issue, (Watch cookie monster's com at round minute 9) - 4368849
pls dnt yell at me:(