Has Mobile AA a modifier for their HP?

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Has Mobile AA a modifier for their HP?

Postby rxnnxs » 03 Dec 2015, 22:11

I mean, it is well known that Air has a different Damage System when landed VS Land Units.
I guess Mobile AA is somehow made sturdy against any hits. But why is this not done by raising the HP?
Instead, they kind of have a different armor. Why is this?
Wouldn't it be better if all units have the same calculations? And where do i find information about this or the discussions concerning this?
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Re: Has Mobile AA a modifier for their HP?

Postby IceDreamer » 04 Dec 2015, 00:59

rxnnxs wrote:I mean, it is well known that Air has a different Damage System when landed VS Land Units.
I guess Mobile AA is somehow made sturdy against any hits. But why is this not done by raising the HP?
Instead, they kind of have a different armor. Why is this?
Wouldn't it be better if all units have the same calculations? And where do i find information about this or the discussions concerning this?


No it doesn't?... The amour system is rarely used in this game.
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Re: Has Mobile AA a modifier for their HP?

Postby rxnnxs » 06 Dec 2015, 19:23

Thank you for your fast reply, I had just this feeling because they always are also used as adistraction/cannon fodder for the ohter units and are sent into battle.
and they can really take some punch. when i then saw this replay, i was sure, it can not be normal!:
at minute 23:56 T3 Mobile anti air lasts very long vs 6 othuums
http://content.faforever.com/faf/vault/ ... id=3833658

but after your post, i checked in sandbox and yes, they behave in sandbox the same. but sometimes, they are sturdy as hell!
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