What are your opinions to this topic?
There are a lot of discussions for mods and new features but maybe we should talk about a problem of the game engine itself: pathfindig!
Sure, this "problem" can be seen as feature (block ACU in a fight to screw up pathfinding) but it really could be annoying too (e.g. unit roll off times
from quickly upgraded factories, heavily assisted missile silos, mex upgrades, experimental builds and so on...)
The engie mod adresses the factory roll off times and adds a lot of depth to the game, but it does not adress other situations where a lot of engies
are used to build something real quick.