Faction Diversity

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Faction Diversity

Postby bigcrap757 » 07 Oct 2015, 22:13

Does FAF have it? Please support your answer with evidence.
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Re: Faction Diversity

Postby speed2 » 07 Oct 2015, 22:15

Not sure how to answer to this... especially when the one who's asking is big crap...
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Re: Faction Diversity

Postby wasdf » 07 Oct 2015, 22:18

Yes it has, why do you think not? altough factions share similar unit names, they all look different and are their own units.

Example, the T1 tanks, the UEF has a basic tank, cybran has more of a raiding tank, Sera is again quite basic and Aeon have a tank that excels when micro'd
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Re: Faction Diversity

Postby bigcrap757 » 07 Oct 2015, 22:19

ajkayforty7 wrote:Yes it has, why do you think not? altough factions share similar unit names, they all look different and are their own units.

Example, the T1 tanks, the UEF has a basic tank, cybran has more of a raiding tank, Sera is again quite basic and Aeon have a tank that excels when micro'd


I wasn't saying it didn't have it, Im just curious what you guys think
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Re: Faction Diversity

Postby ZLO_RD » 07 Oct 2015, 23:49

Faction divercity is fairly limited, but that allows for very high map variaty, and game still remains balanced
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Re: Faction Diversity

Postby KD7BCH » 11 Oct 2015, 06:27

bigcrap757 wrote:Does FAF have it? Please support your answer with evidence.


Yes.

Seraphim are missing a T1 gunship and a T3 gunship.
Cybran are missing good shields and T3 PD.
UEF are missing a really good potent ground EXP.
Aeon are missing T2 Fighter Bomber and have poor TMD radius.

Plenty of other examples, Cybran with their special units which have dual purposes, UEF with their shields on most units, Aeon with their almost ASF interceptor, Seraphim with their incredible shields, there is a substantial amount of faction diversity built around a core similarity. It isn't as diverse as a 3 way faction setup like exists with Starcraft where the units are pretty radically different but you have majority same unit types but of varying strengths.

No race has a clear outright advantage across all theaters of battle at each tier which is why it is interesting.
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Re: Faction Diversity

Postby Mycen » 11 Oct 2015, 07:05

KD7BCH wrote:
No race has a clear outright advantage across all theaters of battle at each tier which is why it is interesting.


Unless you're playing 1v1 on four corners, lol.
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Re: Faction Diversity

Postby --- » 11 Oct 2015, 10:30

Unique characteristics (hardly touching on experimentals & ACUs here):
UEF
- Shield boats
- t2 gunships can be used as transport
- Sparky

Cybran
- Mobile stealth generator
- Stealthable strats
- Mantis can assist
- Shields are upgradable
- HARMS (t3 torpedo system)

Aeon
- Shield disruptor
- Megalith can walk backwards
- T3 torpedo bomber
- Harbinger can reclaim

Seraphim
- Cloakable labs
- ? xD

Also the degree of units being able to hover varies from faction to faction (no love for Cybrans here ;( )
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Re: Faction Diversity

Postby Resin_Smoker » 11 Oct 2015, 10:52

bigcrap757 wrote:Does FAF have it? Please support your answer with evidence.


Originally there was some faction diversity until FAF, where it got it the way of the overall game balence.

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Re: Faction Diversity

Postby Exotic_Retard » 11 Oct 2015, 13:24

http://wiki.faforever.com/index.php?tit ... nformation

all you need to know about faction differences
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