Seraphim acu restoration field BUG

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Seraphim acu restoration field BUG

Postby hepko2 » 31 Aug 2015, 22:18

Seraphim ACU restoration field has a bug that it lowers hp regeneration of units in range which have more HP regen then 200. For example SACU upgraded with nano regen should have 265 hp regen stock, and when in range of acu restoration field it should be like ~450 hp/s regen, but in reality it is only less then 200 hp/s - the ACU effect overrides the nano effect. The situation is worse as now the restoration field affect allies.

This might ring the bell:
BuffType = 'COMMANDERAURA', Stacks = 'REPLACE',

Can somebody fix this please :)
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Re: Seraphim acu restoration field BUG

Postby IceDreamer » 31 Aug 2015, 23:01

Nice find! Can you turn this into an issue on the faf github code base please :) www.github.com/FAForever/fa
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Re: Seraphim acu restoration field BUG

Postby yeager » 31 Aug 2015, 23:04

Is there a place that gives a full description of how the region field works? Also how is it supposed to affect allies ? I got double region but my allies did not gain health. So how does it work ?
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Re: Seraphim acu restoration field BUG

Postby hepko2 » 01 Sep 2015, 15:50

IceDreamer wrote:Nice find! Can you turn this into an issue on the faf github code base please :) http://www.github.com/FAForever/fa


https://github.com/FAForever/fa/issues/899
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