Patch 3643 discussion thread

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Patch 3643 discussion thread

Postby Sheeo » 24 Jul 2015, 16:56

We've released patch 3643.

Discuss the patch here! Please do keep bug reports in the tech support section of the forum, however.

- Sheeo
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Re: Patch 3643 discussion thread

Postby theeggroll » 24 Jul 2015, 16:56

Why'd you guys break beetles?
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Re: Patch 3643 discussion thread

Postby justmakenewgame » 24 Jul 2015, 17:23

today's replay previous version of game. Turned mods off - same. 3643 replays - same. Skirmish - no problems
PS mb i should have posted it in tech :\
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Re: Patch 3643 discussion thread

Postby Mad`Mozart » 24 Jul 2015, 17:33

SetonsGrandPa wrote:today's replay previous version of game. Turned mods off - same. 3643 replays - same. Skirmish - no problems
PS mb i should have posted it in tech :\

Hm that looks a lot like that UI bug where you have to change the UI theme with alt+arrows to get rid of it.
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Re: Patch 3643 discussion thread

Postby justmakenewgame » 24 Jul 2015, 17:40

idk. It just works now.
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Re: Patch 3643 discussion thread

Postby Lionhardt » 24 Jul 2015, 18:31

My UI is broken too. The tooltips wont fade off and changing UI layout makes everything worse.

Some UI d I use got broken by the patch.

Edit: It's the More Unit Info mod
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Re: Patch 3643 discussion thread

Postby Misaniovent » 24 Jul 2015, 19:31

Aeon T3 battleship TMD is no longer completely unable to stop TML’s


It would be nice to see this same quote with "T3 battleship" removed:

Aeon TMD is no longer completely unable to stop TML’s


:lol:
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Re: Patch 3643 discussion thread

Postby Morax » 24 Jul 2015, 21:54

Am I crazy or was something done to the game's efficiency when using the "warfare UI?" I have to disable the attack range rings far sooner in a match (even 1v1) than ever before and I'm running a i5-4690K @ 4.0 GHz with two GTX 770s in SLI.... I should NOT be getting anything below 60fps...
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Re: Patch 3643 discussion thread

Postby quark036 » 25 Jul 2015, 00:26

I think its the show reclaim values, ckitching said he was going to work on making it a lot faster, but for now its a heavy load

viewtopic.php?f=3&t=10360
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Re: Patch 3643 discussion thread

Postby Shukov » 25 Jul 2015, 10:25

I have the same issue as mentioned earlier in this thread. After the patch. when I try to run FAF with mods on, the game appears as usual, but the commander build menu is not rendered, nor is the commander. Some times the T1 factory icon appears, but un selectable, and the rest of the menu is not rendered, neither build icons or the menu itself.
WIth no mods at all, it works. WIth the Black Ops Icon Support deslected it works, but obviously with budged up build menus. With only the Icon Support enabled, no build menu rendered. Can you assist? And it played fine up till the patch.

I do not have the MoreUnitInfo mod enabled, had it installed at once, but have removed the mod and the folder. I have tried the ALT-Arrows fix suggested, did not work.

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