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The new map rotation for the ladder

PostPosted: 22 Jul 2015, 21:02
by SeraphimLeftNut
Please post all your feelings in this thread.(make sure they are somewhat related to the ladder maps)

The maps as well as the total number of maps is likely to change in the future as we get feedback.

Spoiler: show
The core maps (least likely to be rotated):

Twin Rivers
Eye of the Storm
Regor VI
White Fire
Roanoke Abyss
Vya-3
Open Palms
Theta

Maps that will be exchanged for other maps in a few weeks:

Loki
Niflheim Final
Theta 5
Desert Planet Ii

A new map that will be exchanged in a few weeks:

Seraphim Outpost


Spoiler: show
The new map rotation (2nd)
Long term rotation:

Twin Rivers
Roanoke
EOTS
Open Palms
Regor VI
Theta
White Fire
Canis River

Short term rotation:

Seraphim Glaciers
Syrtis Major
Crimson Feud
Crag Dunes
Cobalt Valley

New/Unusual
Stella Maris 1v1
Flooded Tabula Rasa


Spoiler: show
3rd Rotation:

Twin Rivers
Roanoke
EOTS
Open Palms
Regor VI
Theta Passage
Seraphim Glaciers
Loki

Open Waters
Diversity v8
Bermuda Locket
Better Isis
Forbidden Pass

Vulcan’s Reach v3
Monaki


4th rotation (current):

Twin Rivers
Roanoke
EOTS
Open Palms
Regor VI
Theta Passage
Bermuda Locket
Loki
Syrtis Major
Williamson's Bridge

Point of Reach
Saltrock
Theta 5
TAG_Craftius_Maximus

Vulcan's Reach

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 21:04
by justmakenewgame
more naval maps pls. I dare to suggest to make naval maps the core of ladder.

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 21:05
by manread
pretty good overall, but why keep some core maps? why not have them all rotated fairly often?

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 21:09
by seero
Seems i have missed something.. Just looked my map selection list and..when the ladder pool has shrunk to 13 maps? :shock:

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 21:14
by speed2
seero wrote:Seems i have missed something.. Just looked my map selection list and..when the ladder pool has shrunk to 13 maps? :shock:

maybe today Sherlock? since you found forum post about it that was posted today

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 21:14
by Nub_Fried_Rice
Great idea. The core map pool is a little bit small though I think. A few more core maps should be added such as Forbidden Pass, Via 3 Prectoryate, Syrtis Major & Red Rocks. A couple others as well. Good mixture of land, sea, air & reclaim.

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 21:24
by Sheeo
Nub_Fried_Rice wrote:A few more core maps should be added such as Forbidden Pass, Via 3 Prectoryate, Syrtis Major & Red Rocks. A couple others as well. Good mixture of land, sea, air & reclaim.


Vya-3 is already in there :)

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 21:54
by seero
speed2 wrote:
seero wrote:Seems i have missed something.. Just looked my map selection list and..when the ladder pool has shrunk to 13 maps? :shock:

maybe today Sherlock? since you found forum post about it that was posted today


Nope I didnt read that post. Seems its too late to comment but so small pool sounds waaay too small.. :cry:

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 22:00
by Vee
Very good map selection!

Re: The new map rotation for the ladder

PostPosted: 22 Jul 2015, 22:09
by SeraphimLeftNut
seero wrote:
speed2 wrote:
seero wrote:Seems i have missed something.. Just looked my map selection list and..when the ladder pool has shrunk to 13 maps? :shock:

maybe today Sherlock? since you found forum post about it that was posted today


Nope I didnt read that post. Seems its too late to comment but so small pool sounds waaay too small.. :cry:


It is not too late to comment. We will make the ladder close to what the vocal majority wants. If you want a bigger map pool and others make the same request in this thread we will make it bigger. If state exactly how big you want it and with what maps, it will be read and taken into account.