Harbinger bug

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Harbinger bug

Postby Gruffman » 04 Jul 2015, 22:49

I just came back to FAF after a month away and it seems the Harbinger bug is still there, I had hoped it may have been fixed by now. In survival, harbingers are just indestructible. Only way to kill them is to reclaim them as they run through your defenses.
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Re: Harbinger bug

Postby Vee » 04 Jul 2015, 22:52

Is that a bug that only happens in a specific survival map? If so you have to report it to the guy who made that map.
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Re: Harbinger bug

Postby ckitching » 04 Jul 2015, 22:53

What's the bug?

Harbingers did get significantly changed in 3641, so this has very likely been fixed.
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Re: Harbinger bug

Postby PsychoBoB » 04 Jul 2015, 23:07

Harbinger change in 3641? Where can i find that changes?
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Re: Harbinger bug

Postby ckitching » 04 Jul 2015, 23:17

PsychoBoB wrote:Harbinger change in 3641? Where can i find that changes?


Technical changes, it's not been rebalanced or anything: I just reprogrammed how personal shields work to iron out a few bugs with the harbinger and the continental (and to stop it from being the case that every unit in the game checks if it's a continental being hit by a nuke whenever it takes damage, which was just insane).
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Re: Harbinger bug

Postby ckitching » 04 Jul 2015, 23:20

In particular,
https://github.com/FAForever/fa/commit/ ... 730569da60

And a few of its successors.
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Re: Harbinger bug

Postby Gruffman » 05 Jul 2015, 17:06

Apologies, I had assumed it was a well known bug . It happens for me on the Thermo Survival Map, Harbingers are unstoppable, take no damage and walk without concern through your defenses. Only way to deal with them is to reclaim them.

My client is up to date. No one else gets this bug?
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Re: Harbinger bug

Postby Sheeo » 05 Jul 2015, 18:11

Gruffman wrote:Apologies, I had assumed it was a well known bug . It happens for me on the Thermo Survival Map, Harbingers are unstoppable, take no damage and walk without concern through your defenses. Only way to deal with them is to reclaim them.

My client is up to date. No one else gets this bug?


Bug reports in tech support section of this forum, thanks.

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Re: Harbinger bug

Postby E8400-CV » 06 Jul 2015, 04:02

Gruffman wrote:I just came back to FAF after a month away and it seems the Harbinger bug is still there, I had hoped it may have been fixed by now. In survival, harbingers are just indestructible. Only way to kill them is to reclaim them as they run through your defenses.


Euh, I played a bunch of Survival a while back on a LAN party, through FAF. No problems seen with harbies on Survival.

Did you use some crazy mods or outdated version?
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Re: Harbinger bug

Postby Morax » 10 Jul 2015, 14:52

ckitching wrote:
PsychoBoB wrote:Harbinger change in 3641? Where can i find that changes?


Technical changes, it's not been rebalanced or anything: I just reprogrammed how personal shields work to iron out a few bugs with the harbinger and the continental (and to stop it from being the case that every unit in the game checks if it's a continental being hit by a nuke whenever it takes damage, which was just insane).


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