On gunship it is really ussles think. On scout it can have very nice impact but i dont know how hard it can slow CPU.
When you decide turnt it off. i have several possible solution:
- totaly dont care about missing it.
or
- get on t2 mml more precise aiming on anchor + get anchor function on T1 arty[master not sure about this is neccesary] (on anchor much more precises+small range buf) + get anchor on T3 mobil arty (instead of deploy would anchor have some not total short time where cant move from place, with better accuracy+small range) + on static T2/T3/bigT3 ability "aim" where would have aiming bonus for short time with long reload time.
or
i like my flow of ideas on previous sentence

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BUG- or not exaktli bug...
but you probably forgot change build time on T3 mobil artilery. it cost more but build time is same.