by tekno640 » 25 Jun 2013, 16:20
I may not have the hp and damage for EVYTHING memorized like some people... but the t3 SUPERHEVY hover tank is both overpowered and balanced...the rapid canon cannot effectively shoot over walls (the one thing I have yet to test so if im wrong I can agree the small cannon should be unable to shoot over walls).... and that big gun is what its supposed to be... could possibly have its rof reduced by a sec or 2 but its pretty good how it is... its a bit healthy for even a super heavy tank and the only thing so far ive seen rape one is weapons I only see combating battleships... in all honesty.. other then a few almost unnoticeable things here and there. I think the best real way to balance out this tank would be to increase its build time a bit and possibly is cost... but the unit needs to stay roughly how it is to give the nomads a chance in the t3, the super heavy's one of they're only real siege units.