Land Unit balance

Balance discussions for The Nomads.

Moderators: Softly, pip, Brute51, CookieNoob, JJ173, Moritz

Re: Land Unit balance

Postby Brute51 » 03 Jan 2013, 10:56

Sunny and Dilli, what can you conclude from your tests?
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Re: Land Unit balance

Postby pip » 03 Jan 2013, 18:51

Sunny wrote:We with DilliDalli did some sandboxing
In short.

- 20 Bandits vs 20 Strikers = 4 strikers left.
- 1 Bandit vs 1 Striker = mutual kill.
- ML cannot kill 18 Bricks with laser as it's (and for some time apparently) 30 range. It can with it's artillery over long time.
- ML can kill 2 beamers straight. And ML's laser is even more broken, than Beamer's.
- Surprisingly GC can kill 22 Bricks with certain micro (and will have like 10k hp with veterancy), when it utilizes it's tracktor beam and bricks for some reason can't run behind it.
- Crawler can kill a Beamer.


Everything you stated here is normal.
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Re: Land Unit balance

Postby Golol » 24 Mar 2013, 18:47

Actually is the t3 heavy tank superior to all other t3 units by mass (seemed to me in a few tests)?
like is it supposed to be (faction diversity)?
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Re: Land Unit balance

Postby pip » 24 Mar 2013, 20:46

It's not superior, it's different.
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