Locomotor Upgrade

General Discussions about The Nomads.

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Locomotor Upgrade

Postby Softly » 18 Jan 2013, 21:30

I just want to open this thread to state my sheer passion for getting the locomotor upgrade. You get to upgrade your little ACU from snail pace to superman (at least thats how I see it), you can dodge bombs, outrun exp, chase your opponent into his base and get out to survive the tale...

This upgrade is simply the best.

Feel free to discuss how awesome it is.
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Re: Locomotor Upgrade

Postby ColonelSheppard » 18 Jan 2013, 23:50

people will need time to get how *** awesome this upgrade is, simply no dmg from arty anymore, extrem commander kiting and high mobility

Sheppard remebers a certain game on winter duell :?
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Re: Locomotor Upgrade

Postby Softly » 19 Jan 2013, 00:37

Was it vs me?

I remember getting the triple upgrade ACU hehe
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Re: Locomotor Upgrade

Postby ColonelSheppard » 19 Jan 2013, 12:06

yes it was, but in previous build so i cannot post the replay
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Re: Locomotor Upgrade

Postby Softly » 19 Jan 2013, 14:17

Ah good times.

Even sniper bots weren't op on winter duel
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Re: Locomotor Upgrade

Postby ZaphodX » 19 Jan 2013, 20:54

Yeah I love it too, great for rushing, fleeing and dodging. Also brings a nice edge when fighting fast t1/t2 units.
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Re: Locomotor Upgrade

Postby ncc1702 » 15 May 2013, 23:56

It could be used to replace some of the factions ability to Teleport as Quantum gateways aren't a Nomad trait why should point to point Teleportation be too?
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Re: Locomotor Upgrade

Postby Flynn » 22 May 2013, 08:32

I have played SupCom vanilla and FA and never heard of this upgrade. Was it a 3rd party addition?
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Re: Locomotor Upgrade

Postby pip » 22 May 2013, 10:12

Nomads upgrade.
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