Since the current textures are very inconsistent, I started to retexture some units.
I personally like the original Nova texture most, but since it is only one color you couldn't identify units very well so instead I'm using two main textures.
The software im using for this enables very fast progress, I already got 4 out of 5 material-textures, which change all but the Teamcolor and emissive textures.
The pitch-black texture is a placeholder and will probably be replaced with a smooth metal-texture.
Details (missle-tube holes, lights etc.) will be added later.
http://s28.postimg.org/8iz2giu70/image.jpg
http://s29.postimg.org/5o6nhw9ee/image.jpg
http://s13.postimg.org/79brloksm/image.jpg
http://s7.postimg.org/4vo9wq0nu/image.jpg