Thoughts on the Ranked Map Pool

Post here any idea about current FA Balance.
REMINDER : This is NOT a community balance forum. The thread ideas won't be used in a patch.
Forum rules REMINDER : This is NOT a community balance forum. The thread ideas won't be used in a patch.

Re: Thoughts on the Ranked Map Pool

Postby SpinDrah » 07 Mar 2012, 02:01

Anaryl wrote:The selection ranked maps in the pool has always puzzled me. Having found the list I would like to proffer an opinion/have a bitch and a moan.


There are 24 maps in the ranked pool. That is a lot of maps for ranked players


Yeah I would Love to see a smaller Pool, Say 10 to 16 maps? with a few Custom maps in it? and a cycle of about every 3 months?

as far as your opinion on maps I don't agree with all of them, Like any map with water is an Aeon map so get rid of it? OK then get rid of Crag Dunes as it is a UEF/Sera map.

if one map is a little better for this or that faction another may be better for another faction, So what?

Open Palms - Old Classic fine as is
Fine? I hate it, But just because I don't like playing it doesn't mean it should be removed.

Fields Of Isis - I think we get quite enough of this as it is already.
I like playing this game, Its not the same old same old.

Roanoke Abyss - I don't mind this map, but does it really belong in the ranked pool? Also as with Isis, don't we get enough of this?
I don't like it, but i don't see why it wouldn't belong, again its different than most maps and we don't want 10 of the same map do we?

Varga Pass - Should be removed until the bomber conundrum has been resolved. It's kind of broken.
Negative

Vya-3 Protectorate - This one puzzles me, why is this map in here. It's too big for 1v1. Can we please toss this one?
To big for 1v1? What does that even mean?

Snoey Triangle - This shouldn't be in the ranked pool really. Fun but not at all noob friendly and faction biased.
Noob Freindly? who cares? this is the RANKED pool not the kiddy pool :lol:
This is one of my favorite maps! it is a fast paced game from the start to the end! I watched an Uber/Ysen game on this map that was one of the best replays i've seen! I didn't know who was going to go Boom till it happened at 30min!

Paradise - This is one of the ones that need to be mentioned. Why are faction biased maps in the ranked pool? Vs. equal or greater than player, it's instawin for Aeon or Sera.
Insta win? Not true, you just can't play the same old game if your vs Aeon. I have seen games here with the top players where the none aeon/sera guy said "GG you win" at the start then tries something new and Wins

Blasted Rock - 1v1 workhorse, I don't think anyone minds this being in the pool.
BR should have a permaSpot in ranked

Four-Corners - Once again, heavily faction biased. If I draw a equal or better player whos Sera or Aeon, I'm screwed. Why would this be even considered okay for ranked?
bla bla try something new.

Crag Dunes - Love this map. Probably the only or one of only maps where T1 bomber rush isn't wtfpwnz0r.
Yeah But Aeon/Cyb are wtfpwnz0r InstaLoss %$#^&$*&^%*(&

Williamson's Bridge - Good map, nice play, albeit not very noob friendly.
Noob Friendly... still can't get over that saying when you're talking about the ranked pool!
SpinDrah
Avatar-of-War
 
Posts: 78
Joined: 26 Sep 2011, 23:57
Has liked: 0 time
Been liked: 0 time

Re: Thoughts on the Ranked Map Pool

Postby FunkOff » 07 Mar 2012, 02:09

I actually like all the maps (Except open palms XD) and think the ranked pool is very good. If also think some of the better custom maps, like spring duel, should be added.
FunkOff
Supreme Commander
 
Posts: 1863
Joined: 26 Aug 2011, 17:27
Has liked: 14 times
Been liked: 43 times
FAF User Name: FakeOff

Re: Thoughts on the Ranked Map Pool

Postby SpinDrah » 07 Mar 2012, 06:14

Anaryl wrote:
Fields Of Isis - I think we get quite enough of this as it is already.
I like playing this game, Its not the same old same old.


It's not that I particularly hate Isis, but when I see four games up in the lobby 3 Isis and one Setons, and I click automatch and get Isis, I die a little inside. You can't say you don't feel me here.


i honestly Don't, when i get Isis i usually say "Oh cool" to myself.
SpinDrah
Avatar-of-War
 
Posts: 78
Joined: 26 Sep 2011, 23:57
Has liked: 0 time
Been liked: 0 time

Re: Thoughts on the Ranked Map Pool

Postby uberge3k » 07 Mar 2012, 14:04

SpinDrah wrote:
Anaryl wrote:
Fields Of Isis - I think we get quite enough of this as it is already.
I like playing this game, Its not the same old same old.


It's not that I particularly hate Isis, but when I see four games up in the lobby 3 Isis and one Setons, and I click automatch and get Isis, I die a little inside. You can't say you don't feel me here.


i honestly Don't, when i get Isis i usually say "Oh cool" to myself.

What SpinDrah said. :)
Ze_PilOt wrote:If you want something to happen, do it yourself.
User avatar
uberge3k
Supreme Commander
 
Posts: 1034
Joined: 04 Sep 2011, 13:46
Has liked: 2 times
Been liked: 48 times
FAF User Name: TAG_UBER

Re: Thoughts on the Ranked Map Pool

Postby thygrrr » 07 Mar 2012, 17:54

The Isis Family is the bane of SupCom, and I hate it with a passion. I'm so glad it's now second in horridness to another map family, at last - Thermopylae and its ill-begotten brethren.

If I had to choose between 1v1 on Isis and 1v1 on Frostmill Ruins, I'd start googling for a pair of comfy snow boots.

Brrrrrrrrrrr.


That said, the "new" isis with the wreckage in the middle is actually quite a decent map. :lol:

I still hate it, because it ate my children and smothered my soul in SupCom 1 Beta. :evil:
I waited ten years for Supreme Commander (1997-2007)
and have not a single day felt disappointed with it!

Image
User avatar
thygrrr
Contributor
 
Posts: 783
Joined: 18 Nov 2011, 17:08
Location: Germany
Has liked: 2 times
Been liked: 3 times

Re: Thoughts on the Ranked Map Pool

Postby Amphok » 07 Mar 2012, 20:54

maps should have less isolated mexs, and more packed one, mexs should stay in pack of four(this determinate an expansion), this make the expansion more solid, less easily destructible, also all maps should start with four mexs.
just my opinion.
Amphok
Crusader
 
Posts: 21
Joined: 06 Mar 2012, 12:45
Has liked: 0 time
Been liked: 0 time

Re: Thoughts on the Ranked Map Pool

Postby uberge3k » 07 Mar 2012, 21:24

Fewer isolated mex -> less raiding -> more static gameplay. :(

Play the map TAG_Mesopotania to see this school of thought taken to its ultimate (and awesome) conclusion.
Ze_PilOt wrote:If you want something to happen, do it yourself.
User avatar
uberge3k
Supreme Commander
 
Posts: 1034
Joined: 04 Sep 2011, 13:46
Has liked: 2 times
Been liked: 48 times
FAF User Name: TAG_UBER

Re: Thoughts on the Ranked Map Pool

Postby FunkOff » 07 Mar 2012, 21:34

I like Variation. Having different starting mex and different dispersion patterns and terrain is good.
FunkOff
Supreme Commander
 
Posts: 1863
Joined: 26 Aug 2011, 17:27
Has liked: 14 times
Been liked: 43 times
FAF User Name: FakeOff

Re: Thoughts on the Ranked Map Pool

Postby Amphok » 07 Mar 2012, 22:05

uberge3k wrote:Fewer isolated mex -> less raiding -> more static gameplay. :(

Play the map TAG_Mesopotania to see this school of thought taken to its ultimate (and awesome) conclusion.


this is not true, with my proposal layout, map control it's still important, just more "organized", less random things in the maps. for example on open palm, you just pack the isoleted mexs(and create a new position with four instead of having each separately in different zone), the other are already in good position(add one up left/down right)

the game will not turn in a camp fest for sure

the problem with map like Tag_meso is that you are forced to control half the map in no time or u can't produce nothing high tech, this also lead in favor of a t1 game and t2/t3 never see the light, really boring imho...
Amphok
Crusader
 
Posts: 21
Joined: 06 Mar 2012, 12:45
Has liked: 0 time
Been liked: 0 time

Re: Thoughts on the Ranked Map Pool

Postby SpinDrah » 08 Mar 2012, 00:21

Amphok wrote: all maps should


Go Away. :roll:
SpinDrah
Avatar-of-War
 
Posts: 78
Joined: 26 Sep 2011, 23:57
Has liked: 0 time
Been liked: 0 time

PreviousNext

Return to FA Balance Discussions

Who is online

Users browsing this forum: No registered users and 1 guest