I was just observing a zock vs isen, Aeon vs Cybran on Paradise, and I noticed something substantial. Basically, the lack of any hover unit whatsoever puts Cybran at a huge disadvantage, particularly in naval games because they have to unit which is simultaneously useful against both land and sea.
Just looking at the stats, the Wagner has 3 torpedo DPS, 1450 health and costs 297 mass. The Sliver has 37.5 torpedo DPS, 525 health and costs 360 mass. Therefore, the anti-sea efficiency of the wagner, based on these values alone, is about 14.6. The sliver's anti-sea efficiency, based on the same, is about 54.7. Now, it's important that subs remain better at killing sea units than T2 amphibious tanks. This is unquestioned based upon the lessons learned in the original Supcom beta, where wagners were wildly more efficient than subs to the point where building subs was considered useless.
However, looking at the numbers, 14.6 vs 54.7, we have a lot of room. It is my opinion, therefore, that we ought to triple the torpedo DPS of the wagner, from 3 to 9, changing it's anti-sea efficiency from 14.6 to 43.8, still less than that of the T1 sub, but enough that wagners may, en masse, be able to defeat ships in the way that Riptides, Auroras and Blaze tanks do.
tl:dr: Change Wagner torp DPS from 3 to 9.
Edit: I'm using a revised algorithm now, wagner efficiency is 49, sliver is 152. My recommendation for the wagner remains the same.
Brick raw efficiency is 55, so the torpedo DPS could be doubled and it would be fine.
Seraphim T3 tank is 47, so it's about the same and DPS could be doubled in the same fashion.
The Monkeylord is only 5, so it could be given considerably better torpedoes without too much risk of imbaness.
The megalith is 24, so it's torp dps could also be doubled without too much worry.