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noobymcnoobcake wrote:T1 pds are weak enough as they are. 250 mass hard countered by 36mass. Pds are good against commanders. Aurora also do the same thing. A T1 pd surrounded in walls will SLAUGHTER Auroras.
Pavese wrote:noobymcnoobcake wrote:T1 pds are weak enough as they are. 250 mass hard countered by 36mass. Pds are good against commanders. Aurora also do the same thing. A T1 pd surrounded in walls will SLAUGHTER Auroras.
The commander shoots through the PD.....its not a nerf to PD. Its a bug.
FunkOff wrote:Pavese wrote:noobymcnoobcake wrote:T1 pds are weak enough as they are. 250 mass hard countered by 36mass. Pds are good against commanders. Aurora also do the same thing. A T1 pd surrounded in walls will SLAUGHTER Auroras.
The commander shoots through the PD.....its not a nerf to PD. Its a bug.
It's not just a bug, it's a bug that I have no idea how to fix!
Also, it's kind of necessary to make PD not utterly useless.
Pavese wrote:Sad Panda ;_;
FunkOff wrote:Pavese wrote:Sad Panda ;_;
I'll also add that it's kind of necessary to stop walls from being useless.
AdmiralZeech wrote:I would prefer that everything be fixed together. If you hit the PD, you hit the PD. If you build walls around it, then the walls correctly intercept your shots. (make walls higher if necessary.)
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